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<blockquote data-quote="Mark CMG" data-source="post: 3082363" data-attributes="member: 10479"><p>Not sure. I obviously have things I need to consider further. Thank you, though, for both your advice and patronage. It's all greatly appreciated. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p>Here's something to hopefully dull the sharpness of my tangent . . .</p><p></p><p>DMG II</p><p></p><p>CR 8; Riot (Mob of Humans), DMG II p. 61</p><p>CR 8; Stampede (Mob of Horses), DMG II p. 61</p><p>CR 5; Drow Raider, Drow Fighter 4, DMG II p. 71</p><p>CR 14; Antipaladin, Human Paladin 7/Blackguard 7, DMG II p. 161</p><p>CR --; Fiendish Heavy Warhorse Servant, Large Magical Beast, DMG II p. 161</p><p>CR 11; Arcane Mercenary, Human Fighter 5/Sorcerer 6, DMG II p. 162</p><p>CR --; Toad Familiar, DMG II p. 162</p><p>CR 12; Bounty Hunter, Human Ranger 3/Rogue 4/ Assassin 5, DMG II p. 163</p><p>CR 6; Cultist, Ceric 3/Rogue 3, DMG II p. 164</p><p>CR 10; Giant Slayer, Barbarian 5/Ranger 5, DMG II p. 165</p><p>CR --; Heavy Warhorse Animal Companion, DMG II p. 165</p><p>CR 20; High Priest, Cleric 17, Heirophant 3, DMG II p. 166</p><p>CR 10; Martial Artist (Fighter), Human Monk 5/Fighter 5, DMG II p. 167</p><p>CR 10; Martial Artist (Rogue), Human Rogue 5/Monk 5, DMG II p. 167</p><p>CR 18; Master Wizard, Human Wizard 13/Archmage 5, DMG II p. 168</p><p>CR --; Quasit Improved Familiar, DMG II p. 168</p><p>CR 18; Master Wizard (Illusionist), Human Wizard 13/Archmage 5, DMG II p. 169</p><p>CR 14; Mastermind, Human Rogue 7/Bard 7, DMG II p. 170</p><p>CR 13; Tribal Shaman, Human Barbarian 6/Druid 7, DMG II p. 171</p><p>CR --; Deinonychus Animal Companion, DMG II p. 171</p><p>CR 17; Undead Master, Human Cleric 3/Sorcerer 4/Mystic Theurge 19, DMG II p. 172</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 3082363, member: 10479"] Not sure. I obviously have things I need to consider further. Thank you, though, for both your advice and patronage. It's all greatly appreciated. :) Here's something to hopefully dull the sharpness of my tangent . . . DMG II CR 8; Riot (Mob of Humans), DMG II p. 61 CR 8; Stampede (Mob of Horses), DMG II p. 61 CR 5; Drow Raider, Drow Fighter 4, DMG II p. 71 CR 14; Antipaladin, Human Paladin 7/Blackguard 7, DMG II p. 161 CR --; Fiendish Heavy Warhorse Servant, Large Magical Beast, DMG II p. 161 CR 11; Arcane Mercenary, Human Fighter 5/Sorcerer 6, DMG II p. 162 CR --; Toad Familiar, DMG II p. 162 CR 12; Bounty Hunter, Human Ranger 3/Rogue 4/ Assassin 5, DMG II p. 163 CR 6; Cultist, Ceric 3/Rogue 3, DMG II p. 164 CR 10; Giant Slayer, Barbarian 5/Ranger 5, DMG II p. 165 CR --; Heavy Warhorse Animal Companion, DMG II p. 165 CR 20; High Priest, Cleric 17, Heirophant 3, DMG II p. 166 CR 10; Martial Artist (Fighter), Human Monk 5/Fighter 5, DMG II p. 167 CR 10; Martial Artist (Rogue), Human Rogue 5/Monk 5, DMG II p. 167 CR 18; Master Wizard, Human Wizard 13/Archmage 5, DMG II p. 168 CR --; Quasit Improved Familiar, DMG II p. 168 CR 18; Master Wizard (Illusionist), Human Wizard 13/Archmage 5, DMG II p. 169 CR 14; Mastermind, Human Rogue 7/Bard 7, DMG II p. 170 CR 13; Tribal Shaman, Human Barbarian 6/Druid 7, DMG II p. 171 CR --; Deinonychus Animal Companion, DMG II p. 171 CR 17; Undead Master, Human Cleric 3/Sorcerer 4/Mystic Theurge 19, DMG II p. 172 [/QUOTE]
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