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<blockquote data-quote="Voadam" data-source="post: 8605162" data-attributes="member: 2209"><p>The Avalanche Press d20 module Doom of Odin had a great rune trap. A riddle puzzle is on the wall giving a clue about the floor full of runes ahead. Figuring out the puzzle you could identify the safe rune covered tiles to navigate without activating any. Just knowing Norse runes and their associations you could probably identify some of the bad effect ones to try and avoid. If you didn't there were still options, pushing through with your tough guy was survivable but used hp and potentially healing and coming out with some effects. Running long jump could clear a bunch of runes for less activations and damage/curse effects. Climbing walls or setting up a rope system to avoid the floor could potentially work. Dispel magic could get rid of individual runes and potentially protection from x type magic can reduce bad effects. It was possible to do the whole thing narratively based on the description with no die roll mechanics and allowed a bunch of different approaches.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8605162, member: 2209"] The Avalanche Press d20 module Doom of Odin had a great rune trap. A riddle puzzle is on the wall giving a clue about the floor full of runes ahead. Figuring out the puzzle you could identify the safe rune covered tiles to navigate without activating any. Just knowing Norse runes and their associations you could probably identify some of the bad effect ones to try and avoid. If you didn't there were still options, pushing through with your tough guy was survivable but used hp and potentially healing and coming out with some effects. Running long jump could clear a bunch of runes for less activations and damage/curse effects. Climbing walls or setting up a rope system to avoid the floor could potentially work. Dispel magic could get rid of individual runes and potentially protection from x type magic can reduce bad effects. It was possible to do the whole thing narratively based on the description with no die roll mechanics and allowed a bunch of different approaches. [/QUOTE]
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