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Indie RPG Newsletter: Cities in RPGs
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<blockquote data-quote="Grendel_Khan" data-source="post: 8794286" data-attributes="member: 7028554"><p>Thanks for laying this out. It sounds like a great framework, and a lot more manageable than the default approach in Galaxies in Peril.</p><p></p><p>I was asking in part because I'm about to start a Star Wars campaign using Scum and Villainy, and I'm trying to figure out what to potentially tweak to keep things focused and functioning in FitD, while still capturing the planet-hopping and ship-based stuff that's such a part of that setting.</p><p></p><p>But I'm also writing an FitD game set in the 1980's, and looking at whether to limit it to a specific city—such as NYC—or to leave that vague, and say the GM/group can pick whatever large city is closest to them. It sounds like city specificity was not a pro or a con for your Galaxies in Peril campaign, but not everyone's interesting in putting that much work in, and want details that are ready to run. At the same time, I've heard from people who are a little intimidated by Duskwall's specificity, for example, and I definitely bounce off of Band of Blades because of how simultaneously specific and generic its setting is. I guess I'm not quite sure where the line is for FitD to run properly.</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8794286, member: 7028554"] Thanks for laying this out. It sounds like a great framework, and a lot more manageable than the default approach in Galaxies in Peril. I was asking in part because I'm about to start a Star Wars campaign using Scum and Villainy, and I'm trying to figure out what to potentially tweak to keep things focused and functioning in FitD, while still capturing the planet-hopping and ship-based stuff that's such a part of that setting. But I'm also writing an FitD game set in the 1980's, and looking at whether to limit it to a specific city—such as NYC—or to leave that vague, and say the GM/group can pick whatever large city is closest to them. It sounds like city specificity was not a pro or a con for your Galaxies in Peril campaign, but not everyone's interesting in putting that much work in, and want details that are ready to run. At the same time, I've heard from people who are a little intimidated by Duskwall's specificity, for example, and I definitely bounce off of Band of Blades because of how simultaneously specific and generic its setting is. I guess I'm not quite sure where the line is for FitD to run properly. [/QUOTE]
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