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Indie RPG Newsletter: Cities in RPGs
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<blockquote data-quote="Grendel_Khan" data-source="post: 8803064" data-attributes="member: 7028554"><p>True, Industrial Magical Revolution doesn't give you much in the way of opportunities to overthrow the oligarchy. But that's more related to your thread about game mechanics for social realism, right?</p><p></p><p>At the very least, though, I like that IMR doesn't beat around the bush or glorify the wealthy and the powerful. And by shifting things into an urban, industrial revolution framework, it makes the wealthy seem even more foolish than lords and ladies of typical fantasy settings. Like this is how you maintain an upper class lifestyle:</p><p> </p><p>Costs of the Upper Class</p><p> </p><p>At a minimum, a PC must support:</p><p> </p><p>• a Steak Dinner per day</p><p>• two Servants per Season</p><p>• a Luxurious Apartment per Season</p><p>• a new set of Extravagant Clothing per Season</p><p> </p><p>They must also own:</p><p> </p><p>• a Carriage</p><p>• a Riding Horse </p><p>• a Country House</p><p> </p><p>Cost per day: 8sp</p><p>Total Cost per Season: 138 gp</p></blockquote><p></p>
[QUOTE="Grendel_Khan, post: 8803064, member: 7028554"] True, Industrial Magical Revolution doesn't give you much in the way of opportunities to overthrow the oligarchy. But that's more related to your thread about game mechanics for social realism, right? At the very least, though, I like that IMR doesn't beat around the bush or glorify the wealthy and the powerful. And by shifting things into an urban, industrial revolution framework, it makes the wealthy seem even more foolish than lords and ladies of typical fantasy settings. Like this is how you maintain an upper class lifestyle: Costs of the Upper Class At a minimum, a PC must support: • a Steak Dinner per day • two Servants per Season • a Luxurious Apartment per Season • a new set of Extravagant Clothing per Season They must also own: • a Carriage • a Riding Horse • a Country House Cost per day: 8sp Total Cost per Season: 138 gp [/QUOTE]
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