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Inditidate - What the...?
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<blockquote data-quote="Shard O'Glase" data-source="post: 435343" data-attributes="member: 1134"><p>Sorry for the snipping but this is the part I wanted to address. I guess this is how I see it. Your ranks in the skill determine your skill at making people do what you want. The attribute it is based on should be the attribute that makes your job easier than any other attribute. </p><p></p><p>In this case I see str as the attribute that usually helps the most, since it helps to add in the necessarry fear for which the skill bases itself off of. personally I follow the suggestion in one of the splat books for making it either str or chr.</p><p></p><p> but instead of making the str checks require silly things like bending an iron bar I instead base it off the situation. A quick clearing of the crowd str, scaring a gaurd into letting you past usually str, as a general rule the ntimidates with the least amount of set-up time are based aorund str. Intimidates of captured foes, captive audiences, or places people feel physically safe like an area surrounded by guards chr is the defining attribute. Usually the style of intimidates with more interaction required.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 435343, member: 1134"] Sorry for the snipping but this is the part I wanted to address. I guess this is how I see it. Your ranks in the skill determine your skill at making people do what you want. The attribute it is based on should be the attribute that makes your job easier than any other attribute. In this case I see str as the attribute that usually helps the most, since it helps to add in the necessarry fear for which the skill bases itself off of. personally I follow the suggestion in one of the splat books for making it either str or chr. but instead of making the str checks require silly things like bending an iron bar I instead base it off the situation. A quick clearing of the crowd str, scaring a gaurd into letting you past usually str, as a general rule the ntimidates with the least amount of set-up time are based aorund str. Intimidates of captured foes, captive audiences, or places people feel physically safe like an area surrounded by guards chr is the defining attribute. Usually the style of intimidates with more interaction required. [/QUOTE]
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