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IndyPendant's Sunless Citadel OOC thread.
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<blockquote data-quote="Sorrow The Man Bear" data-source="post: 2082042" data-attributes="member: 25046"><p>[CODE][B]Name:[/B] Lehko [B]Class:[/B] Sorceror [B]Race:[/B] Human</p><p>[B]Region:[/B]Chult [B]Size:[/B] Medium [B]Gender:[/B] Male</p><p>[B]Alignment:[/B] CN </p><p></p><p></p><p>[B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0</p><p>[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] 0 [B]HP:[/B] 4 (1d4+0)</p><p>[B]Con:[/B] 10 0 (2p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] -/-</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] -</p><p>[B]Wis:[/B] 10 0 (2p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +0</p><p>[B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +0 +0 +3 +0 +0 +0 13</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 10</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 0 +0 +0</p><p>[B]Ref:[/B] 0 +2 +2</p><p>[B]Will:[/B] 2 +0 +2</p><p></p><p>[B]Weapon Attack Damage Critical Range[/B]</p><p>Club +1 1d6+1 B x2 10'</p><p>Sling +2 1d4+1 B x2 50'</p><p>Punch +1 1d3+1 B x2 -</p><p>Goblin short sword -5 1d4+1 P 19-20/x2 -</p><p></p><p>[B]Languages:[/B]Common, Chultan</p><p></p><p>[B]Racial Traits:[/B]Bonus feat at 1st level, +4 skill points at 1st level, 1 extra </p><p>skill point every level there-after</p><p></p><p>[B]Class Traits:[/B]Eschew Materials, Bonus Feats at 5th, 10th, 15th, and </p><p>20th level (must be metamagic feats)</p><p></p><p>[B]Feats:[/B]Dodge, Imp. Unarmed Strike</p><p></p><p>[B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Bluff 4 3 7</p><p>Concentration 4 0 4</p><p>Diplomacy 4 3 7</p><p>Intimidate 4 3 7</p><p>Sense Motive 4 0 4</p><p>Use Magic Device 4 3 7</p><p></p><p>[B]Spell DC:[/B] 13 + Spell Level</p><p>[B]Spells Per Day:[/B] 5/4</p><p></p><p>[B]Spells Known[/B]</p><p>[B]0-level[/B](DC 13)[B]:[/B] Mage Hand, Flare, Touch of Fatigue, Electric Jolt*</p><p>[B]1-level[/B](DC 14)[B]:[/B] Shocking Grasp, Forcewave*</p><p>[SIZE=-1]*From Magic of Faerun. If unacceptable, will sub (respectivley) Acid Splash and Burning </p><p>Hands[/SIZE]</p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Club - 3lbs</p><p>Sling - 2lbs</p><p>-Sling bullets x2 2s 10lbs</p><p>Monk's Outfit - 2lbs</p><p>Beltpouch x2 2g 1lbs</p><p>-Flint + Steel 1g -</p><p>-Fishhook 1s -</p><p>-Trail Ration x3 1g, 5s 3lbs</p><p>-Candle x5 5c -</p><p>-Mirror, Small Steel 10g .5lbs</p><p>Waterskin 1gp 4lbs</p><p>Hooded Lantern -gp 2lbs</p><p>Extra Pint of Oil -gp 1lb</p><p>Goblin short sword x2 -gp 4lb</p><p></p><p>[B]Total Weight:[/B]33.5lb [B]Money:[/B] 33gp 9sp 5cp</p><p></p><p> [B]Lgt Med Hvy Lft/OH Push/pull[/B]</p><p>[B]Max Weight:[/B] 0-43 44-86 87-130 130 650</p><p></p><p>[B]Age:[/B] 19</p><p>[B]Height:[/B] 5'10 </p><p>[B]Weight:[/B] 145lbs</p><p>[B]Eyes:[/B] Dark green</p><p>[B]Hair:[/B] Raven, blonde streaks</p><p>[B]Skin:[/B] Golden tan</p><p>[/CODE]</p><p></p><p><strong>Appearance:</strong> Lehko is thin for his height, with taught stringy muscles. His clothing is simple, a rough but simply made shirt of green cloth with no collar or sleeves, closed with wooden toggles up to his neckline. He wears dark, braided leather pants that stretch tight when he bends and flexes his legs. A pair of sewn hide pouches fall to either side of his hips. His only adornment are bands, coloured with natural dyes and drawn tight around his biceps, elbows, forearms and wrists. They trail about 6 inches of the material past the fastening knot, and swing and twirl when he moves and runs. His dark hair is kept short and in a square cut, with brilliant streaks of vibrant blonde running laterally. His skin is the golden tan of a native to the wilds. Deep green eyes constantly move and scan the surroundings. He seems restless, antsy almost. Always shifting his weight and moving in large gestures. </p><p></p><p><strong>Background:</strong>Lehko was born to one of the many small agricultural nomadic tribes of the Chultan penninsula. His family was of the warrior cast, and he showed an aptitude for personal combat at an early age. The first years of his life were mostly uneventful. He was never as strong as his brothers and friends, but he was swift as the wind and always had energy to burn. His instructors saw talent in him, but also a ferocity that hindered his training. He would often become emotional in combat and make sloppy mistakes. It soon became apparent that he would never be an exceptional warrior. </p><p></p><p> Around his twelfth year things began to happen. Objects moved without control only when Lehko was around. When he lost his temper in the sparring ring, the other young warriors started complaining about shocks when he hit them. People began to talk. On the eve of his thirteenth birthday, his arcane powers exploded and emerged fully when he got into one of his frequent squabbles with one of the other boys and struck him, causing him serious damage with an electric shock. Lehko could feel the power growing within him now. </p><p></p><p> His tribe restrained him and called the shaman. When the warrior-priest appeared the next morning, he recognized Lehko as a sorceror. Only one fate awaited him, exile. He was cast out of his tribe and told not to return. He came to terms with this. The power within humhad awoken a hunger. He wanted more. He traveled for long years, learning about himself, and his power. He honed, it, came to control it. He traveled deeper into the civilized lands and eventually came to the step of a master sorceror. The Master accepted his apprenticeship only after Lehko refused to leave. He stayed with the Master for some time, learning all he could. Unfortunatly, the Master was very old, and unwell. He passed in the night, and that morning Lehko left after burning his body on the funeral pyre. With nothing left for him in the city he resumed his wandering seeking power, glory, and a deeper truth from within.</p></blockquote><p></p>
[QUOTE="Sorrow The Man Bear, post: 2082042, member: 25046"] [CODE][B]Name:[/B] Lehko [B]Class:[/B] Sorceror [B]Race:[/B] Human [B]Region:[/B]Chult [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Alignment:[/B] CN [B]Str:[/B] 12 +1 (4p.) [B]Level:[/B] 1 [B]XP:[/B] 0 [B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] 0 [B]HP:[/B] 4 (1d4+0) [B]Con:[/B] 10 0 (2p.) [B]Grapple:[/B] +1 [B]Dmg Red:[/B] -/- [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' [B]Spell Res:[/B] - [B]Wis:[/B] 10 0 (2p.) [B]Init:[/B] +2 [B]Spell Save:[/B] +0 [B]Cha:[/B] 16 +3 (10p.) [B]ACP:[/B] -0 [B]Spell Fail:[/B] 0% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +0 +0 +3 +0 +0 +0 13 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 10 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 0 +0 +0 [B]Ref:[/B] 0 +2 +2 [B]Will:[/B] 2 +0 +2 [B]Weapon Attack Damage Critical Range[/B] Club +1 1d6+1 B x2 10' Sling +2 1d4+1 B x2 50' Punch +1 1d3+1 B x2 - Goblin short sword -5 1d4+1 P 19-20/x2 - [B]Languages:[/B]Common, Chultan [B]Racial Traits:[/B]Bonus feat at 1st level, +4 skill points at 1st level, 1 extra skill point every level there-after [B]Class Traits:[/B]Eschew Materials, Bonus Feats at 5th, 10th, 15th, and 20th level (must be metamagic feats) [B]Feats:[/B]Dodge, Imp. Unarmed Strike [B]Skill Points:[/B] 24 [B]Max Ranks:[/B] 4/2 [B]Skills Ranks Mod Misc Total[/B] Bluff 4 3 7 Concentration 4 0 4 Diplomacy 4 3 7 Intimidate 4 3 7 Sense Motive 4 0 4 Use Magic Device 4 3 7 [B]Spell DC:[/B] 13 + Spell Level [B]Spells Per Day:[/B] 5/4 [B]Spells Known[/B] [B]0-level[/B](DC 13)[B]:[/B] Mage Hand, Flare, Touch of Fatigue, Electric Jolt* [B]1-level[/B](DC 14)[B]:[/B] Shocking Grasp, Forcewave* [SIZE=-1]*From Magic of Faerun. If unacceptable, will sub (respectivley) Acid Splash and Burning Hands[/SIZE] [B]Equipment: Cost Weight[/B] Club - 3lbs Sling - 2lbs -Sling bullets x2 2s 10lbs Monk's Outfit - 2lbs Beltpouch x2 2g 1lbs -Flint + Steel 1g - -Fishhook 1s - -Trail Ration x3 1g, 5s 3lbs -Candle x5 5c - -Mirror, Small Steel 10g .5lbs Waterskin 1gp 4lbs Hooded Lantern -gp 2lbs Extra Pint of Oil -gp 1lb Goblin short sword x2 -gp 4lb [B]Total Weight:[/B]33.5lb [B]Money:[/B] 33gp 9sp 5cp [B]Lgt Med Hvy Lft/OH Push/pull[/B] [B]Max Weight:[/B] 0-43 44-86 87-130 130 650 [B]Age:[/B] 19 [B]Height:[/B] 5'10 [B]Weight:[/B] 145lbs [B]Eyes:[/B] Dark green [B]Hair:[/B] Raven, blonde streaks [B]Skin:[/B] Golden tan [/CODE] [B]Appearance:[/B] Lehko is thin for his height, with taught stringy muscles. His clothing is simple, a rough but simply made shirt of green cloth with no collar or sleeves, closed with wooden toggles up to his neckline. He wears dark, braided leather pants that stretch tight when he bends and flexes his legs. A pair of sewn hide pouches fall to either side of his hips. His only adornment are bands, coloured with natural dyes and drawn tight around his biceps, elbows, forearms and wrists. They trail about 6 inches of the material past the fastening knot, and swing and twirl when he moves and runs. His dark hair is kept short and in a square cut, with brilliant streaks of vibrant blonde running laterally. His skin is the golden tan of a native to the wilds. Deep green eyes constantly move and scan the surroundings. He seems restless, antsy almost. Always shifting his weight and moving in large gestures. [B]Background:[/B]Lehko was born to one of the many small agricultural nomadic tribes of the Chultan penninsula. His family was of the warrior cast, and he showed an aptitude for personal combat at an early age. The first years of his life were mostly uneventful. He was never as strong as his brothers and friends, but he was swift as the wind and always had energy to burn. His instructors saw talent in him, but also a ferocity that hindered his training. He would often become emotional in combat and make sloppy mistakes. It soon became apparent that he would never be an exceptional warrior. Around his twelfth year things began to happen. Objects moved without control only when Lehko was around. When he lost his temper in the sparring ring, the other young warriors started complaining about shocks when he hit them. People began to talk. On the eve of his thirteenth birthday, his arcane powers exploded and emerged fully when he got into one of his frequent squabbles with one of the other boys and struck him, causing him serious damage with an electric shock. Lehko could feel the power growing within him now. His tribe restrained him and called the shaman. When the warrior-priest appeared the next morning, he recognized Lehko as a sorceror. Only one fate awaited him, exile. He was cast out of his tribe and told not to return. He came to terms with this. The power within humhad awoken a hunger. He wanted more. He traveled for long years, learning about himself, and his power. He honed, it, came to control it. He traveled deeper into the civilized lands and eventually came to the step of a master sorceror. The Master accepted his apprenticeship only after Lehko refused to leave. He stayed with the Master for some time, learning all he could. Unfortunatly, the Master was very old, and unwell. He passed in the night, and that morning Lehko left after burning his body on the funeral pyre. With nothing left for him in the city he resumed his wandering seeking power, glory, and a deeper truth from within. [/QUOTE]
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