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Inequality of Skills
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<blockquote data-quote="Utrecht" data-source="post: 706918" data-attributes="member: 1411"><p>While I certainly do not disagree that the DM has a certain amount of control over the usefullness of skills - I also feel that the skills themselves lead toward preferential pickings.</p><p></p><p>After all, what realistic motivation do I have to put more than 1 skill point into Intuite direction???? (and the only reason that I would do that is because it is trained skill) - if my character ever found himself in that situation, all they would do is take 20 - boom, I have found true north (whopee).</p><p></p><p>This as opposed to putting points into something like tumble that allows me to avoid attacks!!!!!!</p><p></p><p>Look at it this way, fundamentally, allocating skill points is fundamentally a form of gambling - do I spend it on something that will get used a lot over the course of my adventures or "waste" it on the blue moon situation. While I do not deny that in that blue moon situation, it could save the characters life - putting points into other skills (like spot) saved my character many many time before that - and the both cost the same!!!!!</p><p></p><p>Like I said, I truly beleive some sort of leveling of the skills are necessary - after all, given your average D&D campaign, what you rather have over the course of that campaign 20 ranks in use rope or 20 ranks in listen???? 20 ranks in Appraise or 20 ranks in Spellcraft???</p></blockquote><p></p>
[QUOTE="Utrecht, post: 706918, member: 1411"] While I certainly do not disagree that the DM has a certain amount of control over the usefullness of skills - I also feel that the skills themselves lead toward preferential pickings. After all, what realistic motivation do I have to put more than 1 skill point into Intuite direction???? (and the only reason that I would do that is because it is trained skill) - if my character ever found himself in that situation, all they would do is take 20 - boom, I have found true north (whopee). This as opposed to putting points into something like tumble that allows me to avoid attacks!!!!!! Look at it this way, fundamentally, allocating skill points is fundamentally a form of gambling - do I spend it on something that will get used a lot over the course of my adventures or "waste" it on the blue moon situation. While I do not deny that in that blue moon situation, it could save the characters life - putting points into other skills (like spot) saved my character many many time before that - and the both cost the same!!!!! Like I said, I truly beleive some sort of leveling of the skills are necessary - after all, given your average D&D campaign, what you rather have over the course of that campaign 20 ranks in use rope or 20 ranks in listen???? 20 ranks in Appraise or 20 ranks in Spellcraft??? [/QUOTE]
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