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General Tabletop Discussion
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Inexperienced DM vs. MIN/MAX druid
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<blockquote data-quote="Grandpa" data-source="post: 47746" data-attributes="member: 560"><p>I am starting a home brew campaign world (nerve-wracking!) and some of the players have been working on their characters for it. One player in particular loves to squeeze every little advantage out of play that he can. I have no problem with this mentality. It makes for fun metagaming, and extends the life of the game for him.</p><p></p><p>My concern is my own inexperience. Every day he asks if I could make slight (seemingly reasonable) adjustments to the rules, but each one is another step in his favor in play. I typically want to provide so he can make the character he would like (he really does have fun characters), but I am afraid the game will become imbalanced in his favor. I also fear it could make the other players feel like he is "pampered by the DM" (when he is actually the only one with some initiative).</p><p></p><p>Am I being too paranoid? Too inexperienced with the rules? He plays a druid. Here is his current request list:</p><p></p><p>- can his animal companion stats be rolled (so he can eventually get a really rocking animal companion from good rolls)?</p><p>- can his animal companion raise levels? (I'd like to implement this just to offset the first request, so I can "simulate" a bond of friendship between him and his animal.)</p><p>- can he make armor other than hide out of critter skins (like plate mail from monster x) (he could use the AC, but is there a reason other than flavor for this restriction)?</p><p>- can he have weapons outside of his druid weapon restrictions (he reasons that the current restrictions are just flavor, and I worry that some are meant to keep damage low)?</p><p></p><p>So tell me... would this throw him off-balance? Were the restrictions there for a good reason? Hopefully Masters of the Wild will be a help.</p><p></p><p>Thanks ahead.</p></blockquote><p></p>
[QUOTE="Grandpa, post: 47746, member: 560"] I am starting a home brew campaign world (nerve-wracking!) and some of the players have been working on their characters for it. One player in particular loves to squeeze every little advantage out of play that he can. I have no problem with this mentality. It makes for fun metagaming, and extends the life of the game for him. My concern is my own inexperience. Every day he asks if I could make slight (seemingly reasonable) adjustments to the rules, but each one is another step in his favor in play. I typically want to provide so he can make the character he would like (he really does have fun characters), but I am afraid the game will become imbalanced in his favor. I also fear it could make the other players feel like he is "pampered by the DM" (when he is actually the only one with some initiative). Am I being too paranoid? Too inexperienced with the rules? He plays a druid. Here is his current request list: - can his animal companion stats be rolled (so he can eventually get a really rocking animal companion from good rolls)? - can his animal companion raise levels? (I'd like to implement this just to offset the first request, so I can "simulate" a bond of friendship between him and his animal.) - can he make armor other than hide out of critter skins (like plate mail from monster x) (he could use the AC, but is there a reason other than flavor for this restriction)? - can he have weapons outside of his druid weapon restrictions (he reasons that the current restrictions are just flavor, and I worry that some are meant to keep damage low)? So tell me... would this throw him off-balance? Were the restrictions there for a good reason? Hopefully Masters of the Wild will be a help. Thanks ahead. [/QUOTE]
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