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Inferlock Curse loop?
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<blockquote data-quote="Leatherhead" data-source="post: 4601913" data-attributes="member: 53176"><p>The square isn't yours until you end your move, because you cannot move into it without ending your move. Therefore you can end your move that square because you do not yet occupy it, and it is not an enemy square. The square doesn't become an invalid target for you to occupy until you have ended your move, at which point your move is ended. Because your move has already ended, the square can become an illegal square with no consequences to you.</p><p></p><p>Consider this: If an enemy ends their move in a square occupied by you, you do not have to end your move in a different square, because you are not moving. It's a similar concept, in order to be "shunted" into a square you must end your move (and thus not be moving.)</p><p></p><p>But I have the feeling we are arguing in circles at this point.</p></blockquote><p></p>
[QUOTE="Leatherhead, post: 4601913, member: 53176"] The square isn't yours until you end your move, because you cannot move into it without ending your move. Therefore you can end your move that square because you do not yet occupy it, and it is not an enemy square. The square doesn't become an invalid target for you to occupy until you have ended your move, at which point your move is ended. Because your move has already ended, the square can become an illegal square with no consequences to you. Consider this: If an enemy ends their move in a square occupied by you, you do not have to end your move in a different square, because you are not moving. It's a similar concept, in order to be "shunted" into a square you must end your move (and thus not be moving.) But I have the feeling we are arguing in circles at this point. [/QUOTE]
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Inferlock Curse loop?
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