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<blockquote data-quote="Avalon®" data-source="post: 3917603" data-attributes="member: 48208"><p>Hermes Trisgimestus a.k.a. Count Andromalius a.k.a. The Crimson Pharaoh a.k.a. The Black Emperor a.k.a. </p><p>Male Human Beguiler 1/ Wizard 3/ Spellthief 1/ Mindbender 1/ Ultimate Magus 10/ Unseen Seer 4</p><p>Lawful Evil</p><p></p><p>Str ?? -- (0 pts) 8 base</p><p>Dex ?? -- (10 pts) 16 base</p><p>Con ?? -- (6 pts) 14 base</p><p>Int ?? -- (16 pts) 18 base +5 level +5 inherent +6 enhancement</p><p>Wis ?? -- (0 pts) 8 base</p><p>Cha ?? -- (0 pts) 8 base</p><p></p><p>Hit Points ??</p><p>AC ??, Touch ??, Flat ??</p><p>Init +?? </p><p>BAB +??, Grap +??</p><p>Speed ?? (base 30 ft, load 0/33, armorcategory)</p><p>Fort +??, Ref +??, Will +??</p><p></p><p>+?? Melee, weaponname, 1d6+??, 20/x2</p><p>+??/+?? Melee, weaponname/weaponname, 1d6+??/1d6+??, 20/x2</p><p>+?? Ranged, weaponname, 1d6+??, 20/x2, 30'r </p><p>+??/+?? Ranged, weaponname/weaponname, 1d6+??/1d6+??, 20/x2, 30'r</p><p></p><p>Medium, 5'8" tall, 150 lbs, 34 yrs old</p><p>Bald with a black goatee, hazelnut brown eyes, fair skin</p><p></p><p>Speaks Common, Draconic, Infernal, Abyssal, Dwarven</p><p></p><p>+ Awareness (S)</p><p>+ Bluff (S) </p><p>+ Concentration (S)</p><p>+ Common Knowledge (S) </p><p>+ Diplomacy (S)</p><p>+ Intimidate (S)</p><p>+ Search (A)</p><p>+ Sense Motive (S)</p><p>+ Sneak (S)</p><p>+ Spellcraft (S)</p><p>+ Supernatural Lore (S)</p><p></p><p></p><p>Feats</p><p>-Heighten Spell</p><p>-Sculpt Spell</p><p>-Trickery Devotion</p><p>-</p><p>-Extend Spell</p><p>-Spell Penetration</p><p>-Craft Contigency Spell</p><p>-Mindsight</p><p>-Master Spellthief</p><p></p><p>Human Traits</p><p>-brief summary</p><p>-brief summary</p><p>-brief summary</p><p></p><p>Wizards Abilities</p><p>-Improved Initiative (bonus feat)</p><p></p><p>Spellthief Abilities</p><p>-Steal Spell (9th level, but only store spells of up to 1st level)</p><p>-Trapfinding</p><p></p><p>Beguiler Abilities</p><p>-Armored Mage (Light)</p><p>-Trapfinding</p><p></p><p>Mindbender Abilities</p><p>-Telepathy 100 ft.</p><p></p><p>Unseen Seer Abilities</p><p>-Sneak Attack +2d6</p><p>-Still Spell (bonus feat)</p><p>-Advanced Learning (Hunter's Eye)</p><p>-Divination Spell Power +1</p><p></p><p>Ultimate Magus Abilities</p><p>-Arcane Spell Power +4</p><p>-Augmented Casting 8/day</p><p>-Expanded Spell Knowledge ( , , , )</p><p>-Twin Spell (bonus feat)</p><p>-Quicken Spell (bonus feat)</p><p></p><p>Spells Prepared</p><p>0th- Spell1, Spell2 </p><p>1st- Spell1, Spell2</p><p>2nd- Spell1, Spell2 (S) if specialization spell</p><p></p><p>Spellbook</p><p>0th- All cantrips</p><p>1st- Spell1, Spell2, Spell3</p></blockquote><p></p>
[QUOTE="Avalon®, post: 3917603, member: 48208"] Hermes Trisgimestus a.k.a. Count Andromalius a.k.a. The Crimson Pharaoh a.k.a. The Black Emperor a.k.a. Male Human Beguiler 1/ Wizard 3/ Spellthief 1/ Mindbender 1/ Ultimate Magus 10/ Unseen Seer 4 Lawful Evil Str ?? -- (0 pts) 8 base Dex ?? -- (10 pts) 16 base Con ?? -- (6 pts) 14 base Int ?? -- (16 pts) 18 base +5 level +5 inherent +6 enhancement Wis ?? -- (0 pts) 8 base Cha ?? -- (0 pts) 8 base Hit Points ?? AC ??, Touch ??, Flat ?? Init +?? BAB +??, Grap +?? Speed ?? (base 30 ft, load 0/33, armorcategory) Fort +??, Ref +??, Will +?? +?? Melee, weaponname, 1d6+??, 20/x2 +??/+?? Melee, weaponname/weaponname, 1d6+??/1d6+??, 20/x2 +?? Ranged, weaponname, 1d6+??, 20/x2, 30'r +??/+?? Ranged, weaponname/weaponname, 1d6+??/1d6+??, 20/x2, 30'r Medium, 5'8" tall, 150 lbs, 34 yrs old Bald with a black goatee, hazelnut brown eyes, fair skin Speaks Common, Draconic, Infernal, Abyssal, Dwarven + Awareness (S) + Bluff (S) + Concentration (S) + Common Knowledge (S) + Diplomacy (S) + Intimidate (S) + Search (A) + Sense Motive (S) + Sneak (S) + Spellcraft (S) + Supernatural Lore (S) Feats -Heighten Spell -Sculpt Spell -Trickery Devotion - -Extend Spell -Spell Penetration -Craft Contigency Spell -Mindsight -Master Spellthief Human Traits -brief summary -brief summary -brief summary Wizards Abilities -Improved Initiative (bonus feat) Spellthief Abilities -Steal Spell (9th level, but only store spells of up to 1st level) -Trapfinding Beguiler Abilities -Armored Mage (Light) -Trapfinding Mindbender Abilities -Telepathy 100 ft. Unseen Seer Abilities -Sneak Attack +2d6 -Still Spell (bonus feat) -Advanced Learning (Hunter's Eye) -Divination Spell Power +1 Ultimate Magus Abilities -Arcane Spell Power +4 -Augmented Casting 8/day -Expanded Spell Knowledge ( , , , ) -Twin Spell (bonus feat) -Quicken Spell (bonus feat) Spells Prepared 0th- Spell1, Spell2 1st- Spell1, Spell2 2nd- Spell1, Spell2 (S) if specialization spell Spellbook 0th- All cantrips 1st- Spell1, Spell2, Spell3 [/QUOTE]
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