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Infernal Hexblade and Arcane Admixture
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<blockquote data-quote="BobTheNob" data-source="post: 5402519" data-attributes="member: 82425"><p>I really have to point people up the thread before I begin. I did not originally submit this "Dual Weapon" approach and do not like at all. I examine it for my understanding of the rules as a DM.</p><p></p><p>I am contemplating a hexblade on change of campaign (when I can finally play!) but I would not do this.</p><p></p><p></p><p>Never actually said that Dual Implement spell caster transfers properties. My understanding was that the transfer of properties was built into the hexblades summoned weapon. I dont have the book in front of me, is anyone able to confirm this for me? </p><p></p><p>Even so, I actually have a doubt in so far as a "elemental" weapons ability to change damage type is a power, and do the powers of the implement pass to the hexblade weapon?</p><p></p><p></p><p>When Stonegod first suggested this approach I checked. Hexblade powers have both the implement AND weapon keyword. Strange huh?</p><p></p><p>So lets say you have Arcane implement proficiency : Heavy Blades. You have a "Flaming heavy Blade" in your offhand. You then summon your hexblade weapon. Now you have a Heavy blade in your primary hand, which has the same enhancement bonus as the implement you used to summon it.</p><p></p><p>You would never attack with your offhand weapon (you have no attacks that allow it), but technically you hold 2 implements and are using powers that have the implement keyword. So now we have one of those odd situations that pop up in rule growth...can the summoned weapon act as an implement in its own right? By my understanding, yes it can, but I am very eager to hear otherwise. I find this all a little cheesy and would be delighted for it to be debunked.</p><p></p><p>(Disclaimer : This is entirely academic. I would never play a character with this config. It is not what I envisaged and the find it all a little cheesy. Our group players characters...not eclectic rule collections and number combination's)</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 5402519, member: 82425"] I really have to point people up the thread before I begin. I did not originally submit this "Dual Weapon" approach and do not like at all. I examine it for my understanding of the rules as a DM. I am contemplating a hexblade on change of campaign (when I can finally play!) but I would not do this. Never actually said that Dual Implement spell caster transfers properties. My understanding was that the transfer of properties was built into the hexblades summoned weapon. I dont have the book in front of me, is anyone able to confirm this for me? Even so, I actually have a doubt in so far as a "elemental" weapons ability to change damage type is a power, and do the powers of the implement pass to the hexblade weapon? When Stonegod first suggested this approach I checked. Hexblade powers have both the implement AND weapon keyword. Strange huh? So lets say you have Arcane implement proficiency : Heavy Blades. You have a "Flaming heavy Blade" in your offhand. You then summon your hexblade weapon. Now you have a Heavy blade in your primary hand, which has the same enhancement bonus as the implement you used to summon it. You would never attack with your offhand weapon (you have no attacks that allow it), but technically you hold 2 implements and are using powers that have the implement keyword. So now we have one of those odd situations that pop up in rule growth...can the summoned weapon act as an implement in its own right? By my understanding, yes it can, but I am very eager to hear otherwise. I find this all a little cheesy and would be delighted for it to be debunked. (Disclaimer : This is entirely academic. I would never play a character with this config. It is not what I envisaged and the find it all a little cheesy. Our group players characters...not eclectic rule collections and number combination's) [/QUOTE]
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