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General Tabletop Discussion
*Pathfinder & Starfinder
Infernal pacts - appropriate for player characters?
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<blockquote data-quote="Henry" data-source="post: 3858216" data-attributes="member: 158"><p>To play Devil's Advocate a bit, wouldn't that trivialize something as serious as a pact with infernal forces a bit? To turn it into something that just stains you versus something that dominates your path for your whole life? Good example in my opinion is the "Reaper" TV show on the WB. The protagonist didn't even CHOOSE to have his soul sold, someone else did it for him. It's a comedy with some dramatic elements, but the way it's played is pretty neat. Despite his having some demonic powers occasionally (and he's got curses on him all the time until he does what he's supposed to do), he's basically FORCED into the job he's got and his easiest path is to be the Devil's lackey.</p><p></p><p>Translating that, a PC with levels in "infernal" Warlock could have made his pact, and things happen that force him to keep relying on those powers to stop greater and greater evils. To be true to concept, he could even have levels in other classes (maybe one level of cleric, one level of fighter, etc.) but he keeps relying on those Diabolic powers because they WORK when teh chips are down.</p><p></p><p>(Remember that multiclassing in 4E is supposed to work "with all class combos", so assuming it's true then you're not mechanically handicapping yourself unreasonably even with one level in some completely opposed class.)</p></blockquote><p></p>
[QUOTE="Henry, post: 3858216, member: 158"] To play Devil's Advocate a bit, wouldn't that trivialize something as serious as a pact with infernal forces a bit? To turn it into something that just stains you versus something that dominates your path for your whole life? Good example in my opinion is the "Reaper" TV show on the WB. The protagonist didn't even CHOOSE to have his soul sold, someone else did it for him. It's a comedy with some dramatic elements, but the way it's played is pretty neat. Despite his having some demonic powers occasionally (and he's got curses on him all the time until he does what he's supposed to do), he's basically FORCED into the job he's got and his easiest path is to be the Devil's lackey. Translating that, a PC with levels in "infernal" Warlock could have made his pact, and things happen that force him to keep relying on those powers to stop greater and greater evils. To be true to concept, he could even have levels in other classes (maybe one level of cleric, one level of fighter, etc.) but he keeps relying on those Diabolic powers because they WORK when teh chips are down. (Remember that multiclassing in 4E is supposed to work "with all class combos", so assuming it's true then you're not mechanically handicapping yourself unreasonably even with one level in some completely opposed class.) [/QUOTE]
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Infernal pacts - appropriate for player characters?
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