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<blockquote data-quote="Bullgrit" data-source="post: 4736158" data-attributes="member: 31216"><p>Have you ever used “infinite” monsters for any encounters?</p><p></p><p>I’ve used such a few times now, through various campaigns and levels, and each encounter has been interesting (at least to me).</p><p></p><p>For instance:</p><p></p><p>One encounter: A graveyard with a guardian “necromental” (essentially an earth elemental typed as undead) that rises out of the grave dirt (with bones and skulls) to prevent intruders from entering a particular crypt. When anyone gets within 60’ of the structure, the necromental rises up and attacks. Leave the 60’ area and it falls back down into the graveyard. Kill it and it/another rises up again one round later. So the PCs have to figure out that straight-out battling won’t win the encounter, and they have to devise a new way of getting past.</p><p></p><p>Another encounter: Trying to cross through an area of swamp, there is a horde of low-level frogmen spread out over the terrain. When invaders come through, the frogmen attack en mass, with more continuously coming to the area no matter how many are slaughtered. The PCs have to figure out how to get through the area quickly before the frogmen numbers become a critical mass that blocks their path.</p><p></p><p>Another encounter: A pair of summoning circles that summon small numbers of dretch each round the PCs are in the room. The PCs have to find a way to stop the summonings before the number coming in surpasses the number they can dispatch in the time.</p><p></p><p>One thing that really surprised me (though it probably shouldn’t have) is how long it took the PCs/Players to realize that the fight could be endless if all they did was straight-up fight. Another thing that surprised me (and shouldn’t have) is how PCs/Players have a tendency to stop movement when they get into a fight. In all three of the encounters above, the PCs essentially just stopped all movement and stood there and slugged it out with the endless fight.</p><p></p><p>No PC died in the above encounters but in the first two, the PCs did fight long enough to pretty much expend all their abilities and resources before pulling back.</p><p></p><p>Have you ever run/experienced an encounter with an infinite enemy?</p><p></p><p>Bullgrit</p></blockquote><p></p>
[QUOTE="Bullgrit, post: 4736158, member: 31216"] Have you ever used “infinite” monsters for any encounters? I’ve used such a few times now, through various campaigns and levels, and each encounter has been interesting (at least to me). For instance: One encounter: A graveyard with a guardian “necromental” (essentially an earth elemental typed as undead) that rises out of the grave dirt (with bones and skulls) to prevent intruders from entering a particular crypt. When anyone gets within 60’ of the structure, the necromental rises up and attacks. Leave the 60’ area and it falls back down into the graveyard. Kill it and it/another rises up again one round later. So the PCs have to figure out that straight-out battling won’t win the encounter, and they have to devise a new way of getting past. Another encounter: Trying to cross through an area of swamp, there is a horde of low-level frogmen spread out over the terrain. When invaders come through, the frogmen attack en mass, with more continuously coming to the area no matter how many are slaughtered. The PCs have to figure out how to get through the area quickly before the frogmen numbers become a critical mass that blocks their path. Another encounter: A pair of summoning circles that summon small numbers of dretch each round the PCs are in the room. The PCs have to find a way to stop the summonings before the number coming in surpasses the number they can dispatch in the time. One thing that really surprised me (though it probably shouldn’t have) is how long it took the PCs/Players to realize that the fight could be endless if all they did was straight-up fight. Another thing that surprised me (and shouldn’t have) is how PCs/Players have a tendency to stop movement when they get into a fight. In all three of the encounters above, the PCs essentially just stopped all movement and stood there and slugged it out with the endless fight. No PC died in the above encounters but in the first two, the PCs did fight long enough to pretty much expend all their abilities and resources before pulling back. Have you ever run/experienced an encounter with an infinite enemy? Bullgrit [/QUOTE]
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