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Infinite quiver
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<blockquote data-quote="Journeymanmage" data-source="post: 5542644" data-attributes="member: 63814"><p>and to just get it out of my system ...</p><p></p><p>Prestidigitation: Produce out of nothingness a small item ... exists until end of your next turn.</p><p>- Cost: 0 (or Hedge Wizard's Gloves - 840g)</p><p>- Level: Cantrip, Class feature. (or HWG - 4th, Item.)</p><p></p><p>Everlasting Provisions: ~ feed a group of 5 medium or smaller creatures for 24hrs.</p><p>- Cost: 240</p><p>- Level: 4th, Item.</p><p></p><p>Endless Quiver: (Conjuration): ~ Produces a single arrow/bolt per action. Ammunition created by the quiver that is not used within 1 round of its creation disappears.</p><p>- Cost 4200</p><p>- Level: 9th, Item.</p><p></p><p>--</p><p>Crude example: Go with a Ranger, Twin-strike every round, 6 rounds per fight, 8 fights per level, 30 levels. Roughly 2880 arrows.</p><p></p><p>2880 arrows = 96 quivers (30 arrows per). 1 gold per quiver (PHB).</p><p></p><p>96 Gold over 30 levels. </p><p>--</p><p></p><p>96g vs 4,200g For an item that duplicates a pumped up version of Prestidigitation. </p><p></p><p>The Prestidigitation - 1 non-combat item and expires in 1 round.</p><p></p><p>Endless Quiver - 1 arrow/bolt (per action) and expires in 1 round.</p><p></p><p>Everlasting Provisions - 5 People fed for 24 hours! Real food. Okay it's Ramen Noodles and some ??? who knows. (That's worth 2g5s a day)</p><p>*Pays for itself in ... hmm ... 96 days.</p><p></p><p>--</p><p>So for making the game flow easier and for some "basic logic in a magic world" ... The quiver is more like a level 2 - 4 item and should cost less than 840g. Ignore the 1 arrow/bolt per action ... it provides ammo for the action taken. </p><p>---</p><p></p><p>We also play: you recover/repair/create arrows/bolts between fights or during long rests. </p><p></p><p>*Yes the Endless Quiver, as written, is convenient but you'd need to have it pass through the hands of 43.75 characters to pay for just the ammo.</p></blockquote><p></p>
[QUOTE="Journeymanmage, post: 5542644, member: 63814"] and to just get it out of my system ... Prestidigitation: Produce out of nothingness a small item ... exists until end of your next turn. - Cost: 0 (or Hedge Wizard's Gloves - 840g) - Level: Cantrip, Class feature. (or HWG - 4th, Item.) Everlasting Provisions: ~ feed a group of 5 medium or smaller creatures for 24hrs. - Cost: 240 - Level: 4th, Item. Endless Quiver: (Conjuration): ~ Produces a single arrow/bolt per action. Ammunition created by the quiver that is not used within 1 round of its creation disappears. - Cost 4200 - Level: 9th, Item. -- Crude example: Go with a Ranger, Twin-strike every round, 6 rounds per fight, 8 fights per level, 30 levels. Roughly 2880 arrows. 2880 arrows = 96 quivers (30 arrows per). 1 gold per quiver (PHB). 96 Gold over 30 levels. -- 96g vs 4,200g For an item that duplicates a pumped up version of Prestidigitation. The Prestidigitation - 1 non-combat item and expires in 1 round. Endless Quiver - 1 arrow/bolt (per action) and expires in 1 round. Everlasting Provisions - 5 People fed for 24 hours! Real food. Okay it's Ramen Noodles and some ??? who knows. (That's worth 2g5s a day) *Pays for itself in ... hmm ... 96 days. -- So for making the game flow easier and for some "basic logic in a magic world" ... The quiver is more like a level 2 - 4 item and should cost less than 840g. Ignore the 1 arrow/bolt per action ... it provides ammo for the action taken. --- We also play: you recover/repair/create arrows/bolts between fights or during long rests. *Yes the Endless Quiver, as written, is convenient but you'd need to have it pass through the hands of 43.75 characters to pay for just the ammo. [/QUOTE]
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