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<blockquote data-quote="Chaosmancer" data-source="post: 9425882" data-attributes="member: 6801228"><p>No fallacy. </p><p></p><p>The book tells the GM that they can call for the check, not the player. </p><p>The book tells the GM that the check can auto-pass or auto-fail based on the attitude and personality of the target. </p><p>The book tells the GM that they can swap the DC 15 for the target's intelligence score. </p><p></p><p>What within any of that, tells the GM that the game fiction does not matter? What, within any of that, tells the GM or the player that they can "click the influence button" to roll against a static DC regardless of who it is, or what the argument is? </p><p></p><p>The players are trying to argue to the Good King that starving the peasants to feed the army is what is neccessary? Well, that check may auto fail because the attitude and personality of the king would cause that to auto fail. Accounting for the game fiction, the argument and the target. Exactly what you called for. </p><p></p><p>All it does NOT do is, explicitly, in the player facing rules, tell the DM that they can +/- 3 to the DC without relying on the target's intelligence score. But that very well might be a thing that is listed somewhere else as a general skill rule, rather than a specific influence rule.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9425882, member: 6801228"] No fallacy. The book tells the GM that they can call for the check, not the player. The book tells the GM that the check can auto-pass or auto-fail based on the attitude and personality of the target. The book tells the GM that they can swap the DC 15 for the target's intelligence score. What within any of that, tells the GM that the game fiction does not matter? What, within any of that, tells the GM or the player that they can "click the influence button" to roll against a static DC regardless of who it is, or what the argument is? The players are trying to argue to the Good King that starving the peasants to feed the army is what is neccessary? Well, that check may auto fail because the attitude and personality of the king would cause that to auto fail. Accounting for the game fiction, the argument and the target. Exactly what you called for. All it does NOT do is, explicitly, in the player facing rules, tell the DM that they can +/- 3 to the DC without relying on the target's intelligence score. But that very well might be a thing that is listed somewhere else as a general skill rule, rather than a specific influence rule. [/QUOTE]
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