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<blockquote data-quote="EzekielRaiden" data-source="post: 9427942" data-attributes="member: 6790260"><p>Nope! You can design flexible rules which adapt to situations. They will, necessarily, be at least somewhat abstract as a result. All rules are abstract to some degree (the map is not the territory), so this in and of itself is nothing unusual.</p><p></p><p>Escaping the trap of one discrete rule for everything and everything having its discrete rule was the second biggest design lesson of 3rd edition's mistakes, after "don't use pure RP restrictions for major in-game power, because that WILL be abused."</p><p></p><p></p><p>It is only naive if you insert the requirement that everything have its own discrete rule. I don't do that, and it is your interpolation to think I said it.</p><p></p><p></p><p>I don't want it to be as HEAVY as combat. I just want it to actually have rules that are worth engaging with, rather than <em>literally</em> not having any content beyond "DM says." Because that isn't a game, unless you think mind games qualify (I don't believe you do, to be clear). I prefer not to think of other people as tools to be manipulated for my ends.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9427942, member: 6790260"] Nope! You can design flexible rules which adapt to situations. They will, necessarily, be at least somewhat abstract as a result. All rules are abstract to some degree (the map is not the territory), so this in and of itself is nothing unusual. Escaping the trap of one discrete rule for everything and everything having its discrete rule was the second biggest design lesson of 3rd edition's mistakes, after "don't use pure RP restrictions for major in-game power, because that WILL be abused." It is only naive if you insert the requirement that everything have its own discrete rule. I don't do that, and it is your interpolation to think I said it. I don't want it to be as HEAVY as combat. I just want it to actually have rules that are worth engaging with, rather than [I]literally[/I] not having any content beyond "DM says." Because that isn't a game, unless you think mind games qualify (I don't believe you do, to be clear). I prefer not to think of other people as tools to be manipulated for my ends. [/QUOTE]
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