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Info on starting a druid.
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<blockquote data-quote="Saeviomagy" data-source="post: 749147" data-attributes="member: 5890"><p>The key with a druid is to pick a combat focus and stick with it - if you choose to shapeshift for combat, you probably won't cast many combat spells, and you won't want to pick up any feats which rely on equipment. You WILL want to pick up fighter-style feats like power attack, expertise, dodge etc. Since your save DC's will be less important to you (you'll mostly cast buffs and heals), wisdom shouldn't be your priority. Enough of each stat to pick up the neat feats will serve you well, and a focus on con will be fantastic for your hps. a 13 in str is good for picking up the power attack chain. A 13 in int is good for picking up the expertise chain. Wis of 14 will suffice to keep you able to cast your highest level spells as long as you put each increase into it.</p><p></p><p>If you choose to only use wildshape in a utility role, then you can use the equipment-based feats more, and you'll also be firing off lots of combat spells. Focus on wisdom and physical stats, although that 13 int is still really good to have. Shillelagh and spikes are great, especially if you remember that spikes will work on a shield. Consider becomeing a shield-and-club expert, picking up shield expert, twf and ambi (a level of ranger), improved shield bash etc.</p></blockquote><p></p>
[QUOTE="Saeviomagy, post: 749147, member: 5890"] The key with a druid is to pick a combat focus and stick with it - if you choose to shapeshift for combat, you probably won't cast many combat spells, and you won't want to pick up any feats which rely on equipment. You WILL want to pick up fighter-style feats like power attack, expertise, dodge etc. Since your save DC's will be less important to you (you'll mostly cast buffs and heals), wisdom shouldn't be your priority. Enough of each stat to pick up the neat feats will serve you well, and a focus on con will be fantastic for your hps. a 13 in str is good for picking up the power attack chain. A 13 in int is good for picking up the expertise chain. Wis of 14 will suffice to keep you able to cast your highest level spells as long as you put each increase into it. If you choose to only use wildshape in a utility role, then you can use the equipment-based feats more, and you'll also be firing off lots of combat spells. Focus on wisdom and physical stats, although that 13 int is still really good to have. Shillelagh and spikes are great, especially if you remember that spikes will work on a shield. Consider becomeing a shield-and-club expert, picking up shield expert, twf and ambi (a level of ranger), improved shield bash etc. [/QUOTE]
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Info on starting a druid.
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