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Info on the USSR needed for my setting...
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<blockquote data-quote="yangnome" data-source="post: 403086" data-attributes="member: 7413"><p>Looks like I got here at the end of an interesting discussion. Oh well, even though you have partially (or completely) made up your mind, let methrow my two cents in on the idea.</p><p></p><p></p><p>1. The paranoid conspiracy theorist route:</p><p></p><p>Towards the end of the cold war, the US realised it was winning the war. It also realised that as a single superpower, it would lose a major balancing factor in terms of stability. With the economy looking like it was going bad as well (decrease in production from Cold War times, recession in late 80's early 90s), or the military and intelligence agencies realizing impending budget cuts, the government, a small group in the government, a rogue spy organisation, CIA?, (pick your patsy) decided to actually fund/aided the communists in order to return them to power and keep things at status quo stability. This could be through covert funding, or an assassination of Gorby, Yeltsin, whatever, pick your mark. Hence the USSR alive and well in 2010.</p><p>Perhaps your group is actually trying to uncover the reason the USSR is stil around...they were tipped off by oliver stone or something...</p><p></p><p></p><p>2. Other things to consider whether you use the above or not</p><p></p><p>Gulf war, easily incorporated into the story. Ideally, commies had a big influence in Iraq and actually ordered or at least supported the invasion of Kuwaitin order to destabilize the US. You might want to make the war last a little longer. The ideas of throwing dirty or chem weapons in is interesting, but not necessary.</p><p></p><p>3. Korea</p><p></p><p>You could easily throw in a period (maybe even present day gametime) where the North attacks the south or vice versa depending on who you are fighting.</p><p></p><p>4. </p><p></p><p>Technology, especially military technology. What advances have been made? If the cold war had continued military tech would be far beyond what it is now. Are there armor suits for soldiers now? Perhaps thats where you get armor bonuses and such. (think Tribes.) What type of weaponry are the troops carrying and what advances have large weapons and aircraft reached? </p><p></p><p></p><p>5. </p><p></p><p>Spygames. This could be alot of fun. Whats going on, whos watching who and how paranoid are people at home. If it were me, I might base the whole game inside spygames, most likely infiltrating another country with mission (you choose that depending on how far you would like to see it go.) Are they delivering a package? Espionage? Preparing to assassinate the leader? </p><p></p><p>6. </p><p></p><p>Balance of power in the rest of the world. What's changed? Who's sided with who right now?</p><p></p><p>Sounds like a fun idea. I would like more info on the level you intend to play the game though and how you adapt it.</p></blockquote><p></p>
[QUOTE="yangnome, post: 403086, member: 7413"] Looks like I got here at the end of an interesting discussion. Oh well, even though you have partially (or completely) made up your mind, let methrow my two cents in on the idea. 1. The paranoid conspiracy theorist route: Towards the end of the cold war, the US realised it was winning the war. It also realised that as a single superpower, it would lose a major balancing factor in terms of stability. With the economy looking like it was going bad as well (decrease in production from Cold War times, recession in late 80's early 90s), or the military and intelligence agencies realizing impending budget cuts, the government, a small group in the government, a rogue spy organisation, CIA?, (pick your patsy) decided to actually fund/aided the communists in order to return them to power and keep things at status quo stability. This could be through covert funding, or an assassination of Gorby, Yeltsin, whatever, pick your mark. Hence the USSR alive and well in 2010. Perhaps your group is actually trying to uncover the reason the USSR is stil around...they were tipped off by oliver stone or something... 2. Other things to consider whether you use the above or not Gulf war, easily incorporated into the story. Ideally, commies had a big influence in Iraq and actually ordered or at least supported the invasion of Kuwaitin order to destabilize the US. You might want to make the war last a little longer. The ideas of throwing dirty or chem weapons in is interesting, but not necessary. 3. Korea You could easily throw in a period (maybe even present day gametime) where the North attacks the south or vice versa depending on who you are fighting. 4. Technology, especially military technology. What advances have been made? If the cold war had continued military tech would be far beyond what it is now. Are there armor suits for soldiers now? Perhaps thats where you get armor bonuses and such. (think Tribes.) What type of weaponry are the troops carrying and what advances have large weapons and aircraft reached? 5. Spygames. This could be alot of fun. Whats going on, whos watching who and how paranoid are people at home. If it were me, I might base the whole game inside spygames, most likely infiltrating another country with mission (you choose that depending on how far you would like to see it go.) Are they delivering a package? Espionage? Preparing to assassinate the leader? 6. Balance of power in the rest of the world. What's changed? Who's sided with who right now? Sounds like a fun idea. I would like more info on the level you intend to play the game though and how you adapt it. [/QUOTE]
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