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Informal Poll - Rank the classes
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<blockquote data-quote="takyris" data-source="post: 331176" data-attributes="member: 5171"><p>Ditto the Crothmeister.</p><p></p><p>Not that I'm attacking the question, 'cause it's one I love to debate, but there are so many varied levels of "power".</p><p></p><p>POWER: Straight ability to do damage in one round.</p><p>You can make a case for the core classes (fighter, rogue, wizard, cleric) with powerful weapons, sneak attacks, or damaging spells. But a buffed up bard who has Suggestion at a lower caster level than anyone else can be a scary opponent. I'd call this one variable, due to creativity and circumstance.</p><p></p><p>FLEXIBILITY, role: Rogue and bard win, hands down. Ranger and monk come in second.</p><p></p><p>FLEXIBILITY, roleplaying: Many classes have no alignment restrictions. Some have non-lawful. Some have lawful. The paladin has a code of conduct.</p><p></p><p>ITEM-DEPENDENCE: A monk stripped of all magical items is still a dangerous foe. A fighter can survive for awhile, but is at a serious disadvantage. A wizard is in deep defensive trouble, but still has a lot of offensive bam-bam power (assuming he gets to keep his spell components and spellbook).</p><p></p><p>STAT-DEPENDENCE: A rogue is a great class for a character with no great scores. A monk only works if your scores are pretty good. I'd rank the bard and paladin as also being stat-dependent -- you need a lot of good scores to get access to all your potential, while the fighter, barbarian, and wizard are at the other end of the spectrum, really needing only one or two scores above 13 to be a valid contender.</p><p></p><p>SOCIAL: Bard and Rogue. Every class with Diplomacy as a class skill comes in next. For campaigns that might not have combat every session, this power level comes up more often than "ability to kill a fire giant in under two rounds."</p><p></p><p>-Tacky</p></blockquote><p></p>
[QUOTE="takyris, post: 331176, member: 5171"] Ditto the Crothmeister. Not that I'm attacking the question, 'cause it's one I love to debate, but there are so many varied levels of "power". POWER: Straight ability to do damage in one round. You can make a case for the core classes (fighter, rogue, wizard, cleric) with powerful weapons, sneak attacks, or damaging spells. But a buffed up bard who has Suggestion at a lower caster level than anyone else can be a scary opponent. I'd call this one variable, due to creativity and circumstance. FLEXIBILITY, role: Rogue and bard win, hands down. Ranger and monk come in second. FLEXIBILITY, roleplaying: Many classes have no alignment restrictions. Some have non-lawful. Some have lawful. The paladin has a code of conduct. ITEM-DEPENDENCE: A monk stripped of all magical items is still a dangerous foe. A fighter can survive for awhile, but is at a serious disadvantage. A wizard is in deep defensive trouble, but still has a lot of offensive bam-bam power (assuming he gets to keep his spell components and spellbook). STAT-DEPENDENCE: A rogue is a great class for a character with no great scores. A monk only works if your scores are pretty good. I'd rank the bard and paladin as also being stat-dependent -- you need a lot of good scores to get access to all your potential, while the fighter, barbarian, and wizard are at the other end of the spectrum, really needing only one or two scores above 13 to be a valid contender. SOCIAL: Bard and Rogue. Every class with Diplomacy as a class skill comes in next. For campaigns that might not have combat every session, this power level comes up more often than "ability to kill a fire giant in under two rounds." -Tacky [/QUOTE]
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