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Information Flow in "typical" D&D
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<blockquote data-quote="Thorntangle" data-source="post: 348389" data-attributes="member: 68"><p>Knowledge is a tricky issue. As it stands, knowledge skills are trained only (with an easy question having a DC10), so you are out of luck if you have to roll to see if you know the current King and you don't have any points in Knowledge (Nobility). If I'm playing a Fighter character, I would find it hard to believe that I wouldn't know how to skin a creature because I didn't allocate cross class skill points to Wilderness Lore. People are generally good learners of culture and the world around them. </p><p></p><p>The way I see it, common knowledge can be adjudicated 2 different ways. </p><p></p><p>1. The DM can determine on the fly what a character would know about his/her world depending on their intelligence, education, experience, etc.</p><p></p><p>2. The DM can use the existing skill system to adjudicate character knowledge. I would advocate altering the existing skill point allotment system. I'd give PCs extra skill points at creation and each level. Allotting these extra skill points to a Knowledge (General/World) category or a range of existing Knowledge skills would provide a good mechanism for determining what a character knows.</p></blockquote><p></p>
[QUOTE="Thorntangle, post: 348389, member: 68"] Knowledge is a tricky issue. As it stands, knowledge skills are trained only (with an easy question having a DC10), so you are out of luck if you have to roll to see if you know the current King and you don't have any points in Knowledge (Nobility). If I'm playing a Fighter character, I would find it hard to believe that I wouldn't know how to skin a creature because I didn't allocate cross class skill points to Wilderness Lore. People are generally good learners of culture and the world around them. The way I see it, common knowledge can be adjudicated 2 different ways. 1. The DM can determine on the fly what a character would know about his/her world depending on their intelligence, education, experience, etc. 2. The DM can use the existing skill system to adjudicate character knowledge. I would advocate altering the existing skill point allotment system. I'd give PCs extra skill points at creation and each level. Allotting these extra skill points to a Knowledge (General/World) category or a range of existing Knowledge skills would provide a good mechanism for determining what a character knows. [/QUOTE]
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