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Ingredients for adventure: help me make adventure stew
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<blockquote data-quote="kenobi65" data-source="post: 3300068" data-attributes="member: 1515"><p>OK, first, you've got an island, like the Isle of Dread, populated with savages and dinosaurs.</p><p></p><p>In order to protect themselves from the carnivorous dinosaurs, the tribe's medicine man occasionally summons fiends to fight off the T-Rexes and velociraptors. Some of the fiends manage to escape the control of the medicine man, and are living in isolated spots on the island...but they'd really like to find a way to get to the mainland, where they can cause even more trouble.</p><p></p><p>One day, a pirate ship, crewed by undead, lands on the island, lured by rumors of gold. The savages and pirates fight, but then the fiends discover the pirate ship. The most powerful fiend fights and kills the undead pirate captain, and takes over the ship, ordering the crew (which now includes some fiends) to set sail for the mainland.</p><p></p><p>The PCs discover the savage island, and, after misunderstandings with the now-depleted savages, learn that an even bigger threat is now sailing towards their home port. They have to give chase, and eventually catch up (fiends aren't good sailors) and engage in a climactic naval battle.</p></blockquote><p></p>
[QUOTE="kenobi65, post: 3300068, member: 1515"] OK, first, you've got an island, like the Isle of Dread, populated with savages and dinosaurs. In order to protect themselves from the carnivorous dinosaurs, the tribe's medicine man occasionally summons fiends to fight off the T-Rexes and velociraptors. Some of the fiends manage to escape the control of the medicine man, and are living in isolated spots on the island...but they'd really like to find a way to get to the mainland, where they can cause even more trouble. One day, a pirate ship, crewed by undead, lands on the island, lured by rumors of gold. The savages and pirates fight, but then the fiends discover the pirate ship. The most powerful fiend fights and kills the undead pirate captain, and takes over the ship, ordering the crew (which now includes some fiends) to set sail for the mainland. The PCs discover the savage island, and, after misunderstandings with the now-depleted savages, learn that an even bigger threat is now sailing towards their home port. They have to give chase, and eventually catch up (fiends aren't good sailors) and engage in a climactic naval battle. [/QUOTE]
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