Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inherent bonus?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pyk" data-source="post: 1433040" data-attributes="member: 14254"><p>[RANT]</p><p></p><p>Sorry, disrespect taken. As this is the way I <strong>define</strong> the rule <strong>as written</strong>. The inherent bonus is a <strong>permanent</strong> bonus, therefore has different properties than any temporary bonuses, therefore the adjudication of whether the inherent bonus stays with the base or not is based on this. I said:</p><p></p><p></p><p>Defined, not houseruled. I use the rules as written to justify my rulings. And, guess what? The players at my table agree.</p><p></p><p>Apparently, when one disagrees with how a rule works as written, then this is just a houserule? Since when? In that case, why have rules discussions at all, since we're apparently all just playing our own set of houserules.</p><p>[/end rant]</p><p></p><p></p><p></p><p></p><p>Right there in the DMG. Does not say the actual words as I laid them out, but it's common sense. Otherwise, by your definition, if a character received temporary Con damage, enough to be reduced to 0 and died, applying the Amulet of Health after would bring the character back to life as this would raise the Con to 4, because a Con of 0 is different from no Con at all. This would apply to any temporary bonuses applied to any ability. Permanent bonuses, no matter if it is called a bonus or not, would and should be handled differently. It is called a bonus so the stacking and capping rules can apply, and not confuse everyone.</p><p></p><p>At least, the way I read them. But, everyone is free to read the rules, as written, with their own interpretation.</p><p></p><p>Enough of this. I believe the rules say one thing, ya'll agree the rules say many different things. I agree to disagree with all this.</p><p></p><p>Peace.</p></blockquote><p></p>
[QUOTE="pyk, post: 1433040, member: 14254"] [RANT] Sorry, disrespect taken. As this is the way I [b]define[/b] the rule [b]as written[/b]. The inherent bonus is a [b]permanent[/b] bonus, therefore has different properties than any temporary bonuses, therefore the adjudication of whether the inherent bonus stays with the base or not is based on this. I said: Defined, not houseruled. I use the rules as written to justify my rulings. And, guess what? The players at my table agree. Apparently, when one disagrees with how a rule works as written, then this is just a houserule? Since when? In that case, why have rules discussions at all, since we're apparently all just playing our own set of houserules. [/end rant] Right there in the DMG. Does not say the actual words as I laid them out, but it's common sense. Otherwise, by your definition, if a character received temporary Con damage, enough to be reduced to 0 and died, applying the Amulet of Health after would bring the character back to life as this would raise the Con to 4, because a Con of 0 is different from no Con at all. This would apply to any temporary bonuses applied to any ability. Permanent bonuses, no matter if it is called a bonus or not, would and should be handled differently. It is called a bonus so the stacking and capping rules can apply, and not confuse everyone. At least, the way I read them. But, everyone is free to read the rules, as written, with their own interpretation. Enough of this. I believe the rules say one thing, ya'll agree the rules say many different things. I agree to disagree with all this. Peace. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Inherent bonus?
Top