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<blockquote data-quote="Hypersmurf" data-source="post: 1433688" data-attributes="member: 1656"><p>Let's say I have a spell that grants 20 temporary hit points to someone.</p><p></p><p>I have a character with 10 hit points. He gets hit for 20 points of damage - he's at -10 and dead. I cast the spell on him. Nothing happens - he's still dead.</p><p></p><p>I take another character with 10 hit points, and cast the spell on him. He gets hit for 20 points of damage. <em>He's not dead</em> - his hit points have never dropped below zero, let alone -10. <em>The order of events matters</em>.</p><p></p><p>If I'm wearing an Amulet of Health +4, and I have a Con of 10, and I take 13 points of Con damage, my Con is still above 0. I'm not dead.</p><p></p><p>If I weren't wearing my amulet, I <em>would</em> be dead. Putting it on after I'm already dead makes no difference.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1433688, member: 1656"] Let's say I have a spell that grants 20 temporary hit points to someone. I have a character with 10 hit points. He gets hit for 20 points of damage - he's at -10 and dead. I cast the spell on him. Nothing happens - he's still dead. I take another character with 10 hit points, and cast the spell on him. He gets hit for 20 points of damage. [i]He's not dead[/i] - his hit points have never dropped below zero, let alone -10. [i]The order of events matters[/i]. If I'm wearing an Amulet of Health +4, and I have a Con of 10, and I take 13 points of Con damage, my Con is still above 0. I'm not dead. If I weren't wearing my amulet, I [i]would[/i] be dead. Putting it on after I'm already dead makes no difference. -Hyp. [/QUOTE]
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