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General Tabletop Discussion
*Pathfinder & Starfinder
Inherent Bonuses to Natural Armor?
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<blockquote data-quote="UltimaGabe" data-source="post: 1888172" data-attributes="member: 16019"><p>Personally, I say let them do it. Unless you (the DM) are doing something wrong, Wish spells are not going to be easy to come by- so if a player wants to do something powerful with a Wish, let them. In my campaigns, I even allow players to get more than a +5 to an ability score- provided they somehow find a way to get more than six wishes at their disposal. If they get them through casting the spell themselves, that's an entire level they've just given up- and if they buy a manual that lets them do it, that's hundreds of thousands of GP they could have spent on something much more applicable.</p><p></p><p>I also allow Wish spells to stack, so if you find a +1 manual and use it, then find a +2 manual, your bonus becomes a +3. This not only fits my purpose, but formula-wise, it doesn't make any sense not to. A +2 manual costs exactly the same as two +1's, and so on- which goes against all of the other pricing/stacking precendents. After all, a +4 belt costs four times as much as a +2 belt, because they don't stack and higher bonuses should be harder to come by. With manuals, however, they don't- and yet they don't stack. In other words, any manual of +4 or lower is useless, because in the event that a +5 is found, the +4 has done nothing and won't serve any more purpose.</p></blockquote><p></p>
[QUOTE="UltimaGabe, post: 1888172, member: 16019"] Personally, I say let them do it. Unless you (the DM) are doing something wrong, Wish spells are not going to be easy to come by- so if a player wants to do something powerful with a Wish, let them. In my campaigns, I even allow players to get more than a +5 to an ability score- provided they somehow find a way to get more than six wishes at their disposal. If they get them through casting the spell themselves, that's an entire level they've just given up- and if they buy a manual that lets them do it, that's hundreds of thousands of GP they could have spent on something much more applicable. I also allow Wish spells to stack, so if you find a +1 manual and use it, then find a +2 manual, your bonus becomes a +3. This not only fits my purpose, but formula-wise, it doesn't make any sense not to. A +2 manual costs exactly the same as two +1's, and so on- which goes against all of the other pricing/stacking precendents. After all, a +4 belt costs four times as much as a +2 belt, because they don't stack and higher bonuses should be harder to come by. With manuals, however, they don't- and yet they don't stack. In other words, any manual of +4 or lower is useless, because in the event that a +5 is found, the +4 has done nothing and won't serve any more purpose. [/QUOTE]
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Inherent Bonuses to Natural Armor?
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