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*Dungeons & Dragons
Inherently Evil?
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<blockquote data-quote="Warpiglet-7" data-source="post: 8444130" data-attributes="member: 7025282"><p>I am in the “don’t overthink it” group.</p><p></p><p>demons, undead are all easy. It’s what they are.</p><p></p><p>people? Humanoids? We have always played nature and Nurture. Drizzt is possible and so are LG orc.</p><p></p><p>antisocial behavior has some heritability. Not a ton but some. So does impulsivity and a host of other behavioral tendencies. But it’s all in the lends of learning and experience.</p><p></p><p>there should not be “whole groups” of inherently evil people. But there surely could be evil societies that usually produce them. </p><p></p><p>I have no problem with almost always evil drow if they are from a twisted society.</p><p></p><p>in my campaign orcs are conquerors and raiders like Vikings. Raise one in a town that treats the orc child like a valued member of the group and there is going to be the possibility of some other outcome.</p><p></p><p>having some “Viking” ancestry does not make me a raider. I am a lover and not a fighter. I don’t even know if I want to eat meat forever. But I have that heritage or “blood.”</p><p></p><p>for me if you have an inherently evil group it’s because of evil magic (demons) or because the only examples we see come from a certain group.</p><p></p><p>this in fact is making me want to play a lawful good half orc as we speak…also got a thing for neutral duergar. Go figure.</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 8444130, member: 7025282"] I am in the “don’t overthink it” group. demons, undead are all easy. It’s what they are. people? Humanoids? We have always played nature and Nurture. Drizzt is possible and so are LG orc. antisocial behavior has some heritability. Not a ton but some. So does impulsivity and a host of other behavioral tendencies. But it’s all in the lends of learning and experience. there should not be “whole groups” of inherently evil people. But there surely could be evil societies that usually produce them. I have no problem with almost always evil drow if they are from a twisted society. in my campaign orcs are conquerors and raiders like Vikings. Raise one in a town that treats the orc child like a valued member of the group and there is going to be the possibility of some other outcome. having some “Viking” ancestry does not make me a raider. I am a lover and not a fighter. I don’t even know if I want to eat meat forever. But I have that heritage or “blood.” for me if you have an inherently evil group it’s because of evil magic (demons) or because the only examples we see come from a certain group. this in fact is making me want to play a lawful good half orc as we speak…also got a thing for neutral duergar. Go figure. [/QUOTE]
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