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Inherently Evil?
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<blockquote data-quote="Lyxen" data-source="post: 8445320" data-attributes="member: 7032025"><p>The part where it helps you roleplay your character, help define his personality ? Which, by the way, is very similar in AD&D and 5e. Funnily, and to shut down the "straightjacket" thingie, checking that allowed me to find this: "Naturally, there are all variations and shades of tendencies within each alignment. The descriptions are generalizations only. A character can be basically good in its “true” neutrality, or tend towards evil. It is probable that your campaign referee will keep a graph of the drift of your character on the alignment chart. This is affected by the actions (and desires) of your character during the course of each adventure, and will be reflected on the graph. You may find that these actions are such as to cause the declared alignment to be shifted towards, or actually to, some other." All descriptive, never prescriptive.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8445320, member: 7032025"] The part where it helps you roleplay your character, help define his personality ? Which, by the way, is very similar in AD&D and 5e. Funnily, and to shut down the "straightjacket" thingie, checking that allowed me to find this: "Naturally, there are all variations and shades of tendencies within each alignment. The descriptions are generalizations only. A character can be basically good in its “true” neutrality, or tend towards evil. It is probable that your campaign referee will keep a graph of the drift of your character on the alignment chart. This is affected by the actions (and desires) of your character during the course of each adventure, and will be reflected on the graph. You may find that these actions are such as to cause the declared alignment to be shifted towards, or actually to, some other." All descriptive, never prescriptive. [/QUOTE]
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