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Inherently Evil?
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<blockquote data-quote="Voadam" data-source="post: 8445367" data-attributes="member: 2209"><p>Sure. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>1979's 1e AD&D 9 point alignment descriptions are a lot like the 9 point alignment descriptions in 2e, 3e, and 5e.</p><p></p><p>True Neutral from 1e is probably the biggest narrative change, but overall fairly consistent narratively.</p><p></p><p>1981's Basic Set, and the follow up BECMI and Rules Cyclopedia branch of D&D uses a three point system where Law and Chaos are fairly different from the 9 point system Law and Chaos. It harkens back to 0D&D and such influences as Elric and Amber. D&D elves are Lawful in 0D&D and Chaotic in nine point alignment D&D.</p><p></p><p>4e's five point line scale alignment with Lawful Good and Chaotic Evil is a weird mix of the two conceptually without actually having the Law and Chaos behind the three point alignment inspirations.</p><p></p><p>What alignment means though has changed a bit too though. In older editions such as 1e AD&D it was a thing you were cosmically aligned with that provided you with secret supernatural communication channels to other beings similarly cosmically aligned (alignment language) and provided consequences to anybody changing alignments (xp penalty, level loss).</p><p></p><p>In later editions this universal fundamental cosmic alliance with big forces aspect is dropped and the consequences are only for certain, but fairly common, classes and effects (3e), and later dropped down to only a few rare mechanical effects (5e).</p></blockquote><p></p>
[QUOTE="Voadam, post: 8445367, member: 2209"] Sure. :) 1979's 1e AD&D 9 point alignment descriptions are a lot like the 9 point alignment descriptions in 2e, 3e, and 5e. True Neutral from 1e is probably the biggest narrative change, but overall fairly consistent narratively. 1981's Basic Set, and the follow up BECMI and Rules Cyclopedia branch of D&D uses a three point system where Law and Chaos are fairly different from the 9 point system Law and Chaos. It harkens back to 0D&D and such influences as Elric and Amber. D&D elves are Lawful in 0D&D and Chaotic in nine point alignment D&D. 4e's five point line scale alignment with Lawful Good and Chaotic Evil is a weird mix of the two conceptually without actually having the Law and Chaos behind the three point alignment inspirations. What alignment means though has changed a bit too though. In older editions such as 1e AD&D it was a thing you were cosmically aligned with that provided you with secret supernatural communication channels to other beings similarly cosmically aligned (alignment language) and provided consequences to anybody changing alignments (xp penalty, level loss). In later editions this universal fundamental cosmic alliance with big forces aspect is dropped and the consequences are only for certain, but fairly common, classes and effects (3e), and later dropped down to only a few rare mechanical effects (5e). [/QUOTE]
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