Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Inherently Evil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lyxen" data-source="post: 8446514" data-attributes="member: 7032025"><p>Like probably almost every concept in the game, people have been using them in different fashion even over a single edition. Look at hit points and the concept of "meat", every single edition has had debates about it. So it's not a proof, sorry.</p><p></p><p></p><p></p><p>No. Simply not. It was just magical, the link to the plane where your soul would end up. Are you now arguing that having a language or not is a major power that overturns the game ? Especially since very few people I know (and I played AD&D for something like 20 years, extremely intensively) actually used it. It's barely a footnote in the history of alignment.</p><p></p><p></p><p></p><p>And this is just for people arguing against alignment without even bothering to read the rules, once more, from the 1st edition PH: "Naturally, there are all variations and shades of tendencies within each alignment. The descriptions are generalizations only. A character can be basically good in its “true” neutrality, or tend towards evil. It is probable that your campaign referee will keep a graph of the drift of your character on the alignment chart. This is affected by the actions (and desires) of your character during the course of each adventure, and will be reflected on the graph. You may find that these actions are such as to cause the declared alignment to be shifted towards, or actually to, some other."</p><p></p><p>But note that it's exactly the same in 5e. A devil who is not consistently lawful evil is simply not a devil. A god of good which is not actually doing good is simply not the god of good, just as a god of farming who spends his time fighting is probably not a god of farming either. I don't see what is shocking there, or what has changed over time.</p><p></p><p></p><p></p><p>And again, I read the descriptions of alignment from the books from edition to edition, and I find that there are always 9 alignments (even 4e who only has 7 acknowledges the presence of the grid by the very name it is using), and that they are conceptually consistent.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8446514, member: 7032025"] Like probably almost every concept in the game, people have been using them in different fashion even over a single edition. Look at hit points and the concept of "meat", every single edition has had debates about it. So it's not a proof, sorry. No. Simply not. It was just magical, the link to the plane where your soul would end up. Are you now arguing that having a language or not is a major power that overturns the game ? Especially since very few people I know (and I played AD&D for something like 20 years, extremely intensively) actually used it. It's barely a footnote in the history of alignment. And this is just for people arguing against alignment without even bothering to read the rules, once more, from the 1st edition PH: "Naturally, there are all variations and shades of tendencies within each alignment. The descriptions are generalizations only. A character can be basically good in its “true” neutrality, or tend towards evil. It is probable that your campaign referee will keep a graph of the drift of your character on the alignment chart. This is affected by the actions (and desires) of your character during the course of each adventure, and will be reflected on the graph. You may find that these actions are such as to cause the declared alignment to be shifted towards, or actually to, some other." But note that it's exactly the same in 5e. A devil who is not consistently lawful evil is simply not a devil. A god of good which is not actually doing good is simply not the god of good, just as a god of farming who spends his time fighting is probably not a god of farming either. I don't see what is shocking there, or what has changed over time. And again, I read the descriptions of alignment from the books from edition to edition, and I find that there are always 9 alignments (even 4e who only has 7 acknowledges the presence of the grid by the very name it is using), and that they are conceptually consistent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Inherently Evil?
Top