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Inherently Evil?
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<blockquote data-quote="Voadam" data-source="post: 8446627" data-attributes="member: 2209"><p>I think it is fine for new players.</p><p></p><p>Decide if your character is a good guy, a bad guy, or somewhere in between (Good/Evil axis) is pretty straight forward and useful.</p><p></p><p>Here are some ideas about law and chaos you can take as roleplaying hooks (Law/Chaos axis). While there are lots of contradictory and some incoherent ideas here you can take any of them and make them your own.</p><p></p><p>As a DM you can take these ideas as hooks or considerations for roleplaying monsters. Devils are generally bad guys. Different interpretations of Law means different DMs will take LE devils in different directions, but if you individually have an idea of law you like then it is a useful hook for you even if others would do it differently.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8446627, member: 2209"] I think it is fine for new players. Decide if your character is a good guy, a bad guy, or somewhere in between (Good/Evil axis) is pretty straight forward and useful. Here are some ideas about law and chaos you can take as roleplaying hooks (Law/Chaos axis). While there are lots of contradictory and some incoherent ideas here you can take any of them and make them your own. As a DM you can take these ideas as hooks or considerations for roleplaying monsters. Devils are generally bad guys. Different interpretations of Law means different DMs will take LE devils in different directions, but if you individually have an idea of law you like then it is a useful hook for you even if others would do it differently. [/QUOTE]
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