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Inherently Evil?
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<blockquote data-quote="Vaalingrade" data-source="post: 8448430" data-attributes="member: 82524"><p>Entropy and decay as not only natural but necessary forces.</p><p></p><p>Which incidentally undeath denies.</p><p></p><p>It's just a tag. There were a lot of tags in 3e, some of which didn't even do anything for a long time because they were dummied out in the playtest.</p><p></p><p>Something that's actually Good would NOT be like 'If I murder you messily, it's your own fault'.</p><p></p><p>I am someone who does not think Frank Castle is a hero, much less a good person. Good's psychotic mad on for murdering the opposing team and absolute disregard for the dignity of others they deem a fair target is something I cannot accept. And I also don't accept the scattered, exception based view of evil. Lying is apparently evil, but mind control isn't. One of the only two brainwashing spells in the game is Gooder Than Good. We're seriously expected to talk morality when it's unquestioned if you kill people via immolation or acid immersion. The freaking angels stand by and egg on the Blood War which is fueled by the corruption and ruination of countless mortals because they want to gank the winner while they're weakened. Holy Word is designed explicitly for collateral damage because those filthy neutrals deserve it for not being good.</p><p></p><p>Good in D&D... isn't. It's just as alien and monstrous as its evil</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8448430, member: 82524"] Entropy and decay as not only natural but necessary forces. Which incidentally undeath denies. It's just a tag. There were a lot of tags in 3e, some of which didn't even do anything for a long time because they were dummied out in the playtest. Something that's actually Good would NOT be like 'If I murder you messily, it's your own fault'. I am someone who does not think Frank Castle is a hero, much less a good person. Good's psychotic mad on for murdering the opposing team and absolute disregard for the dignity of others they deem a fair target is something I cannot accept. And I also don't accept the scattered, exception based view of evil. Lying is apparently evil, but mind control isn't. One of the only two brainwashing spells in the game is Gooder Than Good. We're seriously expected to talk morality when it's unquestioned if you kill people via immolation or acid immersion. The freaking angels stand by and egg on the Blood War which is fueled by the corruption and ruination of countless mortals because they want to gank the winner while they're weakened. Holy Word is designed explicitly for collateral damage because those filthy neutrals deserve it for not being good. Good in D&D... isn't. It's just as alien and monstrous as its evil [/QUOTE]
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