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General Tabletop Discussion
*Dungeons & Dragons
Initial Thoughts on the Two 2025 Forgotten Realms books
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<blockquote data-quote="Sulicius" data-source="post: 9789620" data-attributes="member: 6896569"><p>Thanks for the writeup! I have access through a buddy who shared them with me on D&DBeyond, but since I don't use DDB for the games I run, I am still on the fence whether or not I should get the books on Roll20 or physical, since that's what I use for my online and in person games.</p><p></p><p>For me the biggest thing is, price IS an issue for me, but I don't care about the Forgotten Realms beyond things I can steal for my own campaign. Are the books useful enough for people who want to scrap it for parts?</p><p></p><p>I don't think there is any chance I will get a 3e book, since they are not as user friendly as the new books, and I would have to do a lot of work to turn them into something 5e.</p><p></p><p>My view is: would these books give me and my players more fun options and inspiration for my current game? For that I want to know:</p><p></p><ol> <li data-xf-list-type="ol">Are there broken character options? If I bring this book to the table, will I regret it like twilight clerics or silvery barbs?</li> <li data-xf-list-type="ol">Are the monsters interesting? </li> <li data-xf-list-type="ol">Are there good hooks, tools, quests and systems that I can drag and drop into my campaign next session?</li> <li data-xf-list-type="ol">Will the character options excite my players?</li> </ol><p>I haven't delved too deep, but it's looking pretty good. Now the question is how I will buy the books. The player book for Roll20 is a pretty sure bet. The DM book for Roll20 is a little less certain, but I like dropping new monsters in easily. Physical for the player book maybe? And if I have it on Roll20, do I really want the DM book?</p><p></p><p>I'm curious what other people think about this so far.</p></blockquote><p></p>
[QUOTE="Sulicius, post: 9789620, member: 6896569"] Thanks for the writeup! I have access through a buddy who shared them with me on D&DBeyond, but since I don't use DDB for the games I run, I am still on the fence whether or not I should get the books on Roll20 or physical, since that's what I use for my online and in person games. For me the biggest thing is, price IS an issue for me, but I don't care about the Forgotten Realms beyond things I can steal for my own campaign. Are the books useful enough for people who want to scrap it for parts? I don't think there is any chance I will get a 3e book, since they are not as user friendly as the new books, and I would have to do a lot of work to turn them into something 5e. My view is: would these books give me and my players more fun options and inspiration for my current game? For that I want to know: [LIST=1] [*]Are there broken character options? If I bring this book to the table, will I regret it like twilight clerics or silvery barbs? [*]Are the monsters interesting? [*]Are there good hooks, tools, quests and systems that I can drag and drop into my campaign next session? [*]Will the character options excite my players? [/LIST] I haven't delved too deep, but it's looking pretty good. Now the question is how I will buy the books. The player book for Roll20 is a pretty sure bet. The DM book for Roll20 is a little less certain, but I like dropping new monsters in easily. Physical for the player book maybe? And if I have it on Roll20, do I really want the DM book? I'm curious what other people think about this so far. [/QUOTE]
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Initial Thoughts on the Two 2025 Forgotten Realms books
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