Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Initiate of the Old Faith
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5167006" data-attributes="member: 82106"><p>Reductio Ad Absurdum. I am a fighter, I can swing a sword, why can't I decapitate that 20th level monster in a single blow! Its the same argument. Obviously I'm making it absurd, but hopefully the point is made. RP all you want, but the rules are that you can mechanically do certain things. So GOOD RP would be RPing within those limitations. Most of the point of the game is giving you a framework for what you can do so that you have a way to know what things you are able to describe your character doing.</p><p></p><p>So, you can turn into a bird (of medium size) at level 1, but you may not want to do that if you want to role play flying around in bird shape. When you hit 6th level you have the experience to turn into a bird shape that CAN fly. </p><p></p><p>How would the game be better if Wildshape could somehow incorporate some language (I can't imagine what) that limited you to only creatures that you could do all the 'appropriate' kinds of things that animal can do? All it does is remove options from the player that hurt nothing to have. What does being able to turn into a bird form hurt? Maybe there is a player that will find a creative use for that. A fun use. Putting RP/fluff limits on players really has no benefit to the game. Its a really nice thing to be honest that 4e finally figured that out.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5167006, member: 82106"] Reductio Ad Absurdum. I am a fighter, I can swing a sword, why can't I decapitate that 20th level monster in a single blow! Its the same argument. Obviously I'm making it absurd, but hopefully the point is made. RP all you want, but the rules are that you can mechanically do certain things. So GOOD RP would be RPing within those limitations. Most of the point of the game is giving you a framework for what you can do so that you have a way to know what things you are able to describe your character doing. So, you can turn into a bird (of medium size) at level 1, but you may not want to do that if you want to role play flying around in bird shape. When you hit 6th level you have the experience to turn into a bird shape that CAN fly. How would the game be better if Wildshape could somehow incorporate some language (I can't imagine what) that limited you to only creatures that you could do all the 'appropriate' kinds of things that animal can do? All it does is remove options from the player that hurt nothing to have. What does being able to turn into a bird form hurt? Maybe there is a player that will find a creative use for that. A fun use. Putting RP/fluff limits on players really has no benefit to the game. Its a really nice thing to be honest that 4e finally figured that out. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Initiate of the Old Faith
Top