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Initiate of the Old Faith
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<blockquote data-quote="AbdulAlhazred" data-source="post: 5168636" data-attributes="member: 82106"><p>This is a total non-issue. Why pray tell is a 20th level Wizard having a wrestling match with a 1st level <strong>player character</strong>? This will never happen. In the 20th level party the Wizard is also NOT going to be able to lift the plot significant rock which is so big that the 20th level fighter can barely lift it. If the 20th level Wizard, by some twist of fate, decides to arm wrestle an NPC then that NPC will simply be strong enough to give him a serious challenge, since conveniently there are no arbitrary rules for NPCs. Obsessing over this kind of thing just doesn't make sense to me.</p><p></p><p>4e strikes a pretty good balance. Player characters do advance in their 'off' skills to pretty high levels of performance by epic tier but the alternative would be even worse. Supposing the party fighter isn't available to pull off some epic feat of strength at least the other PCs can make a credible attempt at it.</p><p></p><p>D&D overall IS a level based system. You can argue the flaws of level based systems and compare them to skill based or dice pool systems all you want, but those systems have equally egregious problems of their own. Having played most of the major systems at least a time or two over the years I'd say that overall 4e is at least on a par with any of them taken as a whole in terms of both story telling RP facility and overall mechanics. There simply IS no perfect system which is simple enough mechanically to be playable.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5168636, member: 82106"] This is a total non-issue. Why pray tell is a 20th level Wizard having a wrestling match with a 1st level [b]player character[/b]? This will never happen. In the 20th level party the Wizard is also NOT going to be able to lift the plot significant rock which is so big that the 20th level fighter can barely lift it. If the 20th level Wizard, by some twist of fate, decides to arm wrestle an NPC then that NPC will simply be strong enough to give him a serious challenge, since conveniently there are no arbitrary rules for NPCs. Obsessing over this kind of thing just doesn't make sense to me. 4e strikes a pretty good balance. Player characters do advance in their 'off' skills to pretty high levels of performance by epic tier but the alternative would be even worse. Supposing the party fighter isn't available to pull off some epic feat of strength at least the other PCs can make a credible attempt at it. D&D overall IS a level based system. You can argue the flaws of level based systems and compare them to skill based or dice pool systems all you want, but those systems have equally egregious problems of their own. Having played most of the major systems at least a time or two over the years I'd say that overall 4e is at least on a par with any of them taken as a whole in terms of both story telling RP facility and overall mechanics. There simply IS no perfect system which is simple enough mechanically to be playable. [/QUOTE]
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