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General Tabletop Discussion
*TTRPGs General
Initiative, Combat Stances, and Types of Actions!
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<blockquote data-quote="doctorbadwolf" data-source="post: 8029705" data-attributes="member: 6704184"><p>Yeah one prerequisite for inclusion would absolutely be that it doesn’t require opening the rule book. If it can be included on the character sheet, even better. </p><p></p><p></p><p>Aggressive and defensive stance would definitely affect archers and magic users, though. There could even be a stance that is better for them, that nuances the use of quick action attacks, and involves marking enemies to make quick action attacks in response to soemthing. Like if a fighting style in fifth edition allowed you to make an attack as a reaction against an enemy if they do a certain thing within a certain range, as long as you’re in the stance.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8029705, member: 6704184"] Yeah one prerequisite for inclusion would absolutely be that it doesn’t require opening the rule book. If it can be included on the character sheet, even better. Aggressive and defensive stance would definitely affect archers and magic users, though. There could even be a stance that is better for them, that nuances the use of quick action attacks, and involves marking enemies to make quick action attacks in response to soemthing. Like if a fighting style in fifth edition allowed you to make an attack as a reaction against an enemy if they do a certain thing within a certain range, as long as you’re in the stance. [/QUOTE]
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