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Initiative Question
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<blockquote data-quote="fba827" data-source="post: 4600753" data-attributes="member: 807"><p>It's something you _could_ do, just make sure everyone knows it at the start of the campaign (rather than a mid-campaign change) so that people can choose powers, feats, etc accordingly.</p><p></p><p>(As for the improved initiatiev feat, you'd either have to ban it or else say your total initiative modifier (dex + feats) can be used as a bonus or penalty, your choice, every round - so they might sometimes add when trying to go early or subtract when trying to go at the end)...</p><p></p><p>but my point is, if you did want to do it, just make sure it's stated at the start of the campaign so that people can make educated character choices for the varient that you're introducing.</p></blockquote><p></p>
[QUOTE="fba827, post: 4600753, member: 807"] It's something you _could_ do, just make sure everyone knows it at the start of the campaign (rather than a mid-campaign change) so that people can choose powers, feats, etc accordingly. (As for the improved initiatiev feat, you'd either have to ban it or else say your total initiative modifier (dex + feats) can be used as a bonus or penalty, your choice, every round - so they might sometimes add when trying to go early or subtract when trying to go at the end)... but my point is, if you did want to do it, just make sure it's stated at the start of the campaign so that people can make educated character choices for the varient that you're introducing. [/QUOTE]
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