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Initiative Spell
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<blockquote data-quote="ChrisHaines" data-source="post: 3230884" data-attributes="member: 32216"><p>I guess I've never felt that winning initiative was that big of a deal. I see a slight advantage to being able to ready an Action, but simply going before everyone else in D&D never seemed that powerful to me. Combat was hardly ever over in the first round. When there are several combatants facing off against one another they all get to go each round. If the combatant I'm playing happens to win initiative I considered myself lucky. If I didn't, I just had to wait my turn. It wasn't like I was worried about being dropped the first round in most cases [or dropping another combatant the first round]. I rarely observed players selecting the Improved Initiative feat unless it was a prerequisite to another feat. Mayber me and my players weren't using tactics to there full advantage and I'm still not seeing the full advantages of mastering initiative.</p></blockquote><p></p>
[QUOTE="ChrisHaines, post: 3230884, member: 32216"] I guess I've never felt that winning initiative was that big of a deal. I see a slight advantage to being able to ready an Action, but simply going before everyone else in D&D never seemed that powerful to me. Combat was hardly ever over in the first round. When there are several combatants facing off against one another they all get to go each round. If the combatant I'm playing happens to win initiative I considered myself lucky. If I didn't, I just had to wait my turn. It wasn't like I was worried about being dropped the first round in most cases [or dropping another combatant the first round]. I rarely observed players selecting the Improved Initiative feat unless it was a prerequisite to another feat. Mayber me and my players weren't using tactics to there full advantage and I'm still not seeing the full advantages of mastering initiative. [/QUOTE]
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Initiative Spell
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