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General Tabletop Discussion
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Initiative Variations
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<blockquote data-quote="Asmor" data-source="post: 3420442" data-attributes="member: 1154"><p>Once per encounter. The DM in our last game was a stickler for rolling every round, and it was torturously slow... Not to mention it frequently screws people over, whether they guy who goes first, casts a summon monster, then gets attacked twice by everything since he goes last next round, or the guy who's second to last, holds his action, and loses it when initiative picks up again.</p><p></p><p>I've got some sheets with a table of initiatives and 6 columns... Write the PCs names on the sheet at their initiative, each combat takes up one column. When people collide, I write them above or below as appropriate with a paranthetical note of their actual init. Sometimes gets annoying when two people are next to eachother and a third gets sandwiched between them, but even running a game with 7 PCs that doesn't happen that often.</p></blockquote><p></p>
[QUOTE="Asmor, post: 3420442, member: 1154"] Once per encounter. The DM in our last game was a stickler for rolling every round, and it was torturously slow... Not to mention it frequently screws people over, whether they guy who goes first, casts a summon monster, then gets attacked twice by everything since he goes last next round, or the guy who's second to last, holds his action, and loses it when initiative picks up again. I've got some sheets with a table of initiatives and 6 columns... Write the PCs names on the sheet at their initiative, each combat takes up one column. When people collide, I write them above or below as appropriate with a paranthetical note of their actual init. Sometimes gets annoying when two people are next to eachother and a third gets sandwiched between them, but even running a game with 7 PCs that doesn't happen that often. [/QUOTE]
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