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Inititiative Tracker & Combat Manager
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<blockquote data-quote="airwalkrr" data-source="post: 6117695" data-attributes="member: 12460"><p>I just use a simple spreadsheet in excel to track initiative, XP and status. It's actually pretty easy to do without needing a special format. When initiative is rolled, I assign character names in slots by row, which are conveniently numerical. As I go down the list I put an x by a character's name when that character has acted. When short term buffs are in place, I note that below the character's initiative spot such as haste5 for five rounds remaining of haste. For short-term conditions, I do the same, such as shaken3 for three rounds remaining of the shaken condition. I track enemy hp below the initiative space in white space. When combat is over I just clear the whole thing. </p><p></p><p>XP tracking is easy too. I just use a separate sheet. I use a third sheet to track active spells in the case of needing to know who can see invisibility and which spells get dispelled and such. It's actually a simple system which works really well.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 6117695, member: 12460"] I just use a simple spreadsheet in excel to track initiative, XP and status. It's actually pretty easy to do without needing a special format. When initiative is rolled, I assign character names in slots by row, which are conveniently numerical. As I go down the list I put an x by a character's name when that character has acted. When short term buffs are in place, I note that below the character's initiative spot such as haste5 for five rounds remaining of haste. For short-term conditions, I do the same, such as shaken3 for three rounds remaining of the shaken condition. I track enemy hp below the initiative space in white space. When combat is over I just clear the whole thing. XP tracking is easy too. I just use a separate sheet. I use a third sheet to track active spells in the case of needing to know who can see invisibility and which spells get dispelled and such. It's actually a simple system which works really well. [/QUOTE]
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