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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Injury and Death
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<blockquote data-quote="tetrasodium" data-source="post: 8077294" data-attributes="member: 93670"><p>I'm going to second that instant death is useless in a campaign. Sure they might be scary like a slasher flick, but they tend to be anticlimactic or just kill the fun because now everyone is watching bob trying to make a new PC... even old wizard guides from the days of LFQW were less than enthusiastic of save or die spells over save or suck & save or lose. I've thrown multiple beholders at my PCs over the years but the one I made that flatly terrified them into "nuke it from orbit" levels of paranoia* & left an impression that was so horrifying they were still checking for it two years after I last used it requires failing multiple dc10 con saves with one of them at advantage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p>[ATTACH=full]125238[/ATTACH]</p><p></p><p>Lasting save or suck & save or lose effects are much more scary, you only need to look at how the presence of a ghoul or wraith affected parties of nearly any level back in the 3.5 days where simply making their way onto the field made everyone shift gears from massacre to survive before it even did anything.</p><p></p><p></p><p>* They <em>knowingly</em> burned a lot of (magical)treasure to ash with firebolt on that adventure.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f608.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":devilish:" title="Devil :devilish:" data-smilie="29"data-shortname=":devilish:" /></p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8077294, member: 93670"] I'm going to second that instant death is useless in a campaign. Sure they might be scary like a slasher flick, but they tend to be anticlimactic or just kill the fun because now everyone is watching bob trying to make a new PC... even old wizard guides from the days of LFQW were less than enthusiastic of save or die spells over save or suck & save or lose. I've thrown multiple beholders at my PCs over the years but the one I made that flatly terrified them into "nuke it from orbit" levels of paranoia* & left an impression that was so horrifying they were still checking for it two years after I last used it requires failing multiple dc10 con saves with one of them at advantage :D [ATTACH type="full"]125238[/ATTACH] Lasting save or suck & save or lose effects are much more scary, you only need to look at how the presence of a ghoul or wraith affected parties of nearly any level back in the 3.5 days where simply making their way onto the field made everyone shift gears from massacre to survive before it even did anything. * They [I]knowingly[/I] burned a lot of (magical)treasure to ash with firebolt on that adventure.:devilish: [/QUOTE]
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