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<blockquote data-quote="Blackbrrd" data-source="post: 6215250" data-attributes="member: 63962"><p>To some degree, but a smaller one. This version builds upon the earlier editions in a much larger degree.</p><p></p><p>I didn't quite see the "problem" with 4e at launch either though, but there are some things I really miss in it from earlier editions. It's more "gamist" than the earlier editions. The magic in earlier editions was usually "logical", while certain 4e powers like "Come and get it" breaks immersion for many, especially when it gets mentioned.</p><p></p><p>I think people like to whine when something new appears, and it really needs to be far superior to actually get credit for being "better". I don't know yet if 5e lies in the "far superior" category yet. I think the adventure support will be really important to showcase the new system.</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 6215250, member: 63962"] To some degree, but a smaller one. This version builds upon the earlier editions in a much larger degree. I didn't quite see the "problem" with 4e at launch either though, but there are some things I really miss in it from earlier editions. It's more "gamist" than the earlier editions. The magic in earlier editions was usually "logical", while certain 4e powers like "Come and get it" breaks immersion for many, especially when it gets mentioned. I think people like to whine when something new appears, and it really needs to be far superior to actually get credit for being "better". I don't know yet if 5e lies in the "far superior" category yet. I think the adventure support will be really important to showcase the new system. [/QUOTE]
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