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<blockquote data-quote="AbdulAlhazred" data-source="post: 5878567" data-attributes="member: 82106"><p>There's nothing subjective about it. I posted facts. Yes, they may indicate a preference but the facts were facts, nothing else. </p><p></p><p>Ummmmmmmm...</p><p></p><p>You do know that you roll just as many dice now in 4e as you ever did in 2e on the average. In fact now that you roll attacks and never defenses it is even more, because PCs saved far less often than monsters did. Less is more? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>Huh? You equally get to roll the dice when you unleash some awesome effect and win the day. There's no net difference. </p><p></p><p></p><p></p><p>Sure, and nobody is criticizing anyone's tastes. If you say 4e 'ruined saves', well who can tell you that's 'wrong'? It is still true that changing them to defenses got rid of at least 2 redundant confusing useless things that were in the game and from what I can see nobody else is complaining about this. Seems like from the perspective of the game designers it was a darn good choice.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5878567, member: 82106"] There's nothing subjective about it. I posted facts. Yes, they may indicate a preference but the facts were facts, nothing else. Ummmmmmmm... You do know that you roll just as many dice now in 4e as you ever did in 2e on the average. In fact now that you roll attacks and never defenses it is even more, because PCs saved far less often than monsters did. Less is more? ;) Huh? You equally get to roll the dice when you unleash some awesome effect and win the day. There's no net difference. Sure, and nobody is criticizing anyone's tastes. If you say 4e 'ruined saves', well who can tell you that's 'wrong'? It is still true that changing them to defenses got rid of at least 2 redundant confusing useless things that were in the game and from what I can see nobody else is complaining about this. Seems like from the perspective of the game designers it was a darn good choice. [/QUOTE]
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