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Innovations I'd like to keep in 5E
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<blockquote data-quote="UngeheuerLich" data-source="post: 5888670" data-attributes="member: 59057"><p>3e and 4e however dismissed some balancing mechanics that were in ADnD 2nd edition. Not wholly purposeful. Also I believe, the average gamer´s mind set has changed since back then. People rather want more control of their characters...</p><p>and they don´t want to cope with disadvantages...</p><p></p><p>on the other hand, games like quest, or dungoneer are quite successful, even though you don´t have to worry too much about character advancement.</p><p></p><p>this beeing said, i believe 4e did a great job of innovating D&D. And In my opinion there at least was an attempt to simplify the game. Some people disliked it just for that (dumbed down version...) but other people liked it, even thought hey rather had a slightly different approach.</p><p></p><p>So I really believe, that 4e is a very influential edition for 5e. Even if not a lot of mechanics are directly ported over, wizards have learned a lot of what simlifications are good and which don´t resound well with the audience.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5888670, member: 59057"] 3e and 4e however dismissed some balancing mechanics that were in ADnD 2nd edition. Not wholly purposeful. Also I believe, the average gamer´s mind set has changed since back then. People rather want more control of their characters... and they don´t want to cope with disadvantages... on the other hand, games like quest, or dungoneer are quite successful, even though you don´t have to worry too much about character advancement. this beeing said, i believe 4e did a great job of innovating D&D. And In my opinion there at least was an attempt to simplify the game. Some people disliked it just for that (dumbed down version...) but other people liked it, even thought hey rather had a slightly different approach. So I really believe, that 4e is a very influential edition for 5e. Even if not a lot of mechanics are directly ported over, wizards have learned a lot of what simlifications are good and which don´t resound well with the audience. [/QUOTE]
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