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<blockquote data-quote="JoeGKushner" data-source="post: 2009568" data-attributes="member: 1129"><p>Ah maps.  Truly they are now more than ever, one of the most utilized and requested GM aids.  Inns & Taverns is a HTML file that allows the user to zip around by clicking on the left side of the screen, moving from file to file.  Each file is a different level of an inn or tavern.  One of the other neat things about the file is the Taverns Gallery, where the thumbnails of the various inns and taverns lead to the full sized ones.</p><p></p><p>Want to pop over to the cellar of Inn003?  It's there.  Want to go to the First Floor of Inn001?  No problem.  The only thing I noticed is that hte maps seem a little small when printed.  I don't know if it's something on my monitor or file size, but they come out a little too small to be used with miniatures for the most part.  I might have to play around with the file size and hope that I don't blur 'em since they're not vector based files.</p><p></p><p>There are no game stats here, which is fine, but there is also no map key.  For the most part, this is a minor irritant as the maps are very readable and there is a seperate file with the map key on it.</p><p></p><p>Illustrations are black and white and very clean.</p><p></p><p>Covered are twenty inns, some with three floors, and fifteen taverns.   A few of the maps have names.  For example, Tavern 011 is "The Old Lighthouse" and is a three story building with an extra map for the roof.</p><p></p><p>Why the four star rating then?  Part of the problem is the lack of game stats.  While I like the idea, it's not really a d20 product.  The good news though is that it's perfect for just about any fantasy based game and with a few modifications, can be changed for modern and perhaps even sci-fi.  Another part of the problem is that the maps are perhaps a little too clean without a lot of variation in the background symbols or types.  A third reason is that outside the cover, there is no internal art.  Another small problem is that there are secret doors marked on the maps, meaning that if you want to use 'em, you've got to copy them and edit those secret doors out.</p><p></p><p>For the price, it's very difficult coming up with a reason why not to get the maps.  If you're party is like mine and utilizes the inns not only as a place of business but as homes away from homes this is the perfect product for you.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 2009568, member: 1129"] Ah maps. Truly they are now more than ever, one of the most utilized and requested GM aids. Inns & Taverns is a HTML file that allows the user to zip around by clicking on the left side of the screen, moving from file to file. Each file is a different level of an inn or tavern. One of the other neat things about the file is the Taverns Gallery, where the thumbnails of the various inns and taverns lead to the full sized ones. Want to pop over to the cellar of Inn003? It's there. Want to go to the First Floor of Inn001? No problem. The only thing I noticed is that hte maps seem a little small when printed. I don't know if it's something on my monitor or file size, but they come out a little too small to be used with miniatures for the most part. I might have to play around with the file size and hope that I don't blur 'em since they're not vector based files. There are no game stats here, which is fine, but there is also no map key. For the most part, this is a minor irritant as the maps are very readable and there is a seperate file with the map key on it. Illustrations are black and white and very clean. Covered are twenty inns, some with three floors, and fifteen taverns. A few of the maps have names. For example, Tavern 011 is "The Old Lighthouse" and is a three story building with an extra map for the roof. Why the four star rating then? Part of the problem is the lack of game stats. While I like the idea, it's not really a d20 product. The good news though is that it's perfect for just about any fantasy based game and with a few modifications, can be changed for modern and perhaps even sci-fi. Another part of the problem is that the maps are perhaps a little too clean without a lot of variation in the background symbols or types. A third reason is that outside the cover, there is no internal art. Another small problem is that there are secret doors marked on the maps, meaning that if you want to use 'em, you've got to copy them and edit those secret doors out. For the price, it's very difficult coming up with a reason why not to get the maps. If you're party is like mine and utilizes the inns not only as a place of business but as homes away from homes this is the perfect product for you. [/QUOTE]
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