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Input/Advice for Infernal Pact Warlock Patrons
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<blockquote data-quote="lkj" data-source="post: 5543582" data-attributes="member: 18646"><p>Hey folks,</p><p> Short bit of background-- I'm running a campaign where a previous world shattering calamity has brought the Feywild and the Shadowfell closer to the mortal world. This is characterized by a high frequency of shadow and fey crossings, as well as the mortal world being used as a battlefield in a war between shadow and fey. </p><p></p><p>By and large, therefore, most warlocks tend to be fey pact. However, a player in my campaign is running an infernal pact warlock. Up to now the details of his patron/s have been kept sketchy (disturbing dreams and whatnot). His basic backstory is that he is an angst-ridden teenager who was horribly mistreated through most of his childhood and signed on with an infernal power as a way of escaping his dreadful circumstances. In short, he was angry at the world, and he didn't hesitate when offered supernatural power. Nor did he ask any questions. Not a bad kid. But definitely troubled. </p><p></p><p>We're getting to the point in the campaign where I want to flesh out his patrons and incorporate them more fully into the campaign story arc. I've talked with the player, and he made a single request: He'd prefer it be a cadre of patrons rather than a single one. For various reasons, he'd like their to be eight of them. He left the rest of the details to me.</p><p></p><p>In the old days, when I was younger and fancy free, I'd have spent many hours developing the backstory, detailing each customized patron and their motivations, and weaved in a complex set of threads into my campaign. In the end, I may end up doing that anyway. But I have a lot less time these days, and so I thought I'd tap the lore and expertise that is so plentiful here on the board. </p><p></p><p>Basic criteria:</p><p></p><p>1) Eight infernal patrons.</p><p></p><p>2) Motivation: When the fey and shadow realms were brought crashing into the mortal world, a side effect was to make it even harder for other parts of the planes (elemental chaos, astral realms) to touch the mortal realm. This of course has not gone over well with fiendish potentates who found the mortal world a wonderful resource. These eight fiends therefore have banded together to make pacts with mortals who show great potential in an attempt to bring their own fiendish influence back into the world. Because of the difficulty in contacting the mortal realm, they only have relatively few warlocks in their 'employ' and their ability to communicate is limited. Their ultimate goal is to use their mortal agents to undo the 'Concordance' (the fey and shadow crash).</p><p></p><p>At any rate, I was wondering if I could tap into some existing lore. Some group of eight devils or devil-like individuals. Not only would that provide inspiration, it might save me some work. I have no need to slavishly follow any existing canon, obviously, but I'd love to mine existing lore.</p><p></p><p>Any input and advice is much appreciated.</p><p></p><p>Thanks,</p><p>AD</p></blockquote><p></p>
[QUOTE="lkj, post: 5543582, member: 18646"] Hey folks, Short bit of background-- I'm running a campaign where a previous world shattering calamity has brought the Feywild and the Shadowfell closer to the mortal world. This is characterized by a high frequency of shadow and fey crossings, as well as the mortal world being used as a battlefield in a war between shadow and fey. By and large, therefore, most warlocks tend to be fey pact. However, a player in my campaign is running an infernal pact warlock. Up to now the details of his patron/s have been kept sketchy (disturbing dreams and whatnot). His basic backstory is that he is an angst-ridden teenager who was horribly mistreated through most of his childhood and signed on with an infernal power as a way of escaping his dreadful circumstances. In short, he was angry at the world, and he didn't hesitate when offered supernatural power. Nor did he ask any questions. Not a bad kid. But definitely troubled. We're getting to the point in the campaign where I want to flesh out his patrons and incorporate them more fully into the campaign story arc. I've talked with the player, and he made a single request: He'd prefer it be a cadre of patrons rather than a single one. For various reasons, he'd like their to be eight of them. He left the rest of the details to me. In the old days, when I was younger and fancy free, I'd have spent many hours developing the backstory, detailing each customized patron and their motivations, and weaved in a complex set of threads into my campaign. In the end, I may end up doing that anyway. But I have a lot less time these days, and so I thought I'd tap the lore and expertise that is so plentiful here on the board. Basic criteria: 1) Eight infernal patrons. 2) Motivation: When the fey and shadow realms were brought crashing into the mortal world, a side effect was to make it even harder for other parts of the planes (elemental chaos, astral realms) to touch the mortal realm. This of course has not gone over well with fiendish potentates who found the mortal world a wonderful resource. These eight fiends therefore have banded together to make pacts with mortals who show great potential in an attempt to bring their own fiendish influence back into the world. Because of the difficulty in contacting the mortal realm, they only have relatively few warlocks in their 'employ' and their ability to communicate is limited. Their ultimate goal is to use their mortal agents to undo the 'Concordance' (the fey and shadow crash). At any rate, I was wondering if I could tap into some existing lore. Some group of eight devils or devil-like individuals. Not only would that provide inspiration, it might save me some work. I have no need to slavishly follow any existing canon, obviously, but I'd love to mine existing lore. Any input and advice is much appreciated. Thanks, AD [/QUOTE]
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