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General Tabletop Discussion
*Pathfinder & Starfinder
Input needed - low-magic system, especially for divine
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<blockquote data-quote="Herzog" data-source="post: 4862845" data-attributes="member: 25696"><p>It's an interesting mechanic, on which I would like to shed my thoughts:</p><p> </p><p> </p><p>1. Don't penalize the divine spellcaster more on a failed check. It's hard enough to lose the piety without getting the spell in return. That way, you have one mechanic to keep track of instead of two.</p><p>2. I'm not sure I get your DC's. Or the exact mechanic. Are you saying a cleric's piety is going to be (maximum) equal to his lvl? If so, he will be able to cast only one spell (assuming the check succeeds) and then his piety will be lowered (by, I'm assuming, at least 1 point) getting his piety lvl to 0. Can he still request spells with piety 0? </p><p>How about the DC? does a first lvl spell have a DC of 7? and an 9th lvl spell a DC of 23? I would think the DC of 7 is rather high for a first lvl spell, while the DC of 23 might be a bit low for a 9th lvl spell. That needs some work!</p><p>3. How much are you planning to make such a spell 'cost' in piety: spell lvl*caster lvl? That seems reasonable, since most spells scale with caster lvl. (You could allow a high lvl caster to artificially request a lower caster lvl 'miracle'.)</p><p> </p><p>I'd try to make sure the Cleric can cast approximately the same amount of spells per day as the Wizard in your party (using the half progression you describe!) otherwise the wizard would still be more powerfull than the Cleric. Of course, you'd have to make an educated guess on piety aquired and spent per day.....</p></blockquote><p></p>
[QUOTE="Herzog, post: 4862845, member: 25696"] It's an interesting mechanic, on which I would like to shed my thoughts: 1. Don't penalize the divine spellcaster more on a failed check. It's hard enough to lose the piety without getting the spell in return. That way, you have one mechanic to keep track of instead of two. 2. I'm not sure I get your DC's. Or the exact mechanic. Are you saying a cleric's piety is going to be (maximum) equal to his lvl? If so, he will be able to cast only one spell (assuming the check succeeds) and then his piety will be lowered (by, I'm assuming, at least 1 point) getting his piety lvl to 0. Can he still request spells with piety 0? How about the DC? does a first lvl spell have a DC of 7? and an 9th lvl spell a DC of 23? I would think the DC of 7 is rather high for a first lvl spell, while the DC of 23 might be a bit low for a 9th lvl spell. That needs some work! 3. How much are you planning to make such a spell 'cost' in piety: spell lvl*caster lvl? That seems reasonable, since most spells scale with caster lvl. (You could allow a high lvl caster to artificially request a lower caster lvl 'miracle'.) I'd try to make sure the Cleric can cast approximately the same amount of spells per day as the Wizard in your party (using the half progression you describe!) otherwise the wizard would still be more powerfull than the Cleric. Of course, you'd have to make an educated guess on piety aquired and spent per day..... [/QUOTE]
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Input needed - low-magic system, especially for divine
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