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Input Needed: Two 3.5 Expert Classes
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<blockquote data-quote="Ibrin" data-source="post: 1639844" data-attributes="member: 17184"><p>I am working on two expert classes for our sourcebook at <a href="http://www.aldenminor.com" target="_blank">www.aldenminor.com</a>, and for an NPC I'm making for the site. I'd appreciate everyone's input on these:</p><p></p><p></p><p></p><p><strong>NPC Expert Class - Guide</strong></p><p></p><p>Hit Die - d8</p><p>Armor - Light and Medium</p><p>Weapons* - Basic, plus any two from this list (axes, bows, crossbows, druid, light blades)</p><p>Skill Points - 6</p><p></p><p><u>Class Skills:</u></p><p>Climb, Hide, Knowledge (Local), Knowledge (History), Knowledge (Nature), Listen, Move Silently, Profession (Guide), Profession (Hunter), Search, Spot, Survival</p><p></p><p><u>Class Features:</u></p><p>1st level – Bonus Feat (Track)</p><p>Every 3rd – Bonus Feat: Skill Focus (for knowledge or profession skill)</p><p></p><p><u>Saves:</u></p><p>Good Save: Fort</p><p>Normal Saves: Will, Ref</p><p></p><p>Attack Bonus </p><p>1 +0 </p><p>2 +1 </p><p>3 +2 </p><p>4 +3</p><p>5 +3</p><p>6 +4 </p><p>7 +5 </p><p>8 +6/+1 </p><p>9 +6/+1</p><p>10 +7/+2 </p><p>11 +8/+3</p><p>12 +9/+4 </p><p>13 +9/+4 </p><p>14 +10/+5 </p><p>15 +11/+6/+1 </p><p>16 +12/+7/+2 </p><p>17 +12/+7/+2 </p><p>18 +13/+8/+3 </p><p>19 +14/+9/+4 </p><p>20 +15/+10/+5 </p><p></p><p>*Uses the Weapon Group Feat system from Unearthed Arcana</p><p></p><p>==============================================</p><p></p><p><strong>NPC Expert Class - Cartographer</strong></p><p></p><p>Hit Die - d6</p><p>Armor - Light</p><p>Weapons* - Basic, plus any one from this list (bows, crossbows, light blades)</p><p>Skill Points - 6</p><p></p><p><u>Class Skills:</u></p><p>Craft (Calligraphy), Craft (Map), Decipher Script, Diplomacy, Forgery, Gather Information, Knowledge (Local), Knowledge (Geography), Knowledge (History), Profession (Cartographer), Speak Language, Survival</p><p></p><p><u>Class Feature:</u></p><p>1st level – "It's All in the Details"**</p><p>Every 3rd – Bonus Feat: Skill Focus (for knowledge or profession skill)</p><p></p><p></p><p><u>Saves:</u></p><p>Good Save: Will</p><p>Normal Saves: Ref, Will</p><p></p><p>Attack Bonus </p><p>1 +0 </p><p>2 +1 </p><p>3 +1 </p><p>4 +2 </p><p>5 +2 </p><p>6 +3 </p><p>7 +3 </p><p>8 +4 </p><p>9 +4 </p><p>10 +5 </p><p>11 +5 </p><p>12 +6/+1 </p><p>13 +6/+1 </p><p>14 +7/+2</p><p>15 +7/+2 </p><p>16 +8/+3 </p><p>17 +8/+3 </p><p>18 +9/+4 </p><p>19 +9/+4 </p><p>20 +10/+5 </p><p></p><p>*Uses the Weapon Group Feat system from Unearthed Arcana</p><p></p><p>**When making any cartographical check using Forgery, Craft (Map) or Craft (Calligraphy), the character may add they Dex modifier as a Misc bonus. This only applies to mapmaking checks and not other uses of the skills.</p></blockquote><p></p>
[QUOTE="Ibrin, post: 1639844, member: 17184"] I am working on two expert classes for our sourcebook at [url]www.aldenminor.com[/url], and for an NPC I'm making for the site. I'd appreciate everyone's input on these: [B]NPC Expert Class - Guide[/B] Hit Die - d8 Armor - Light and Medium Weapons* - Basic, plus any two from this list (axes, bows, crossbows, druid, light blades) Skill Points - 6 [U]Class Skills:[/U] Climb, Hide, Knowledge (Local), Knowledge (History), Knowledge (Nature), Listen, Move Silently, Profession (Guide), Profession (Hunter), Search, Spot, Survival [U]Class Features:[/U] 1st level – Bonus Feat (Track) Every 3rd – Bonus Feat: Skill Focus (for knowledge or profession skill) [U]Saves:[/U] Good Save: Fort Normal Saves: Will, Ref Attack Bonus 1 +0 2 +1 3 +2 4 +3 5 +3 6 +4 7 +5 8 +6/+1 9 +6/+1 10 +7/+2 11 +8/+3 12 +9/+4 13 +9/+4 14 +10/+5 15 +11/+6/+1 16 +12/+7/+2 17 +12/+7/+2 18 +13/+8/+3 19 +14/+9/+4 20 +15/+10/+5 *Uses the Weapon Group Feat system from Unearthed Arcana ============================================== [B]NPC Expert Class - Cartographer[/B] Hit Die - d6 Armor - Light Weapons* - Basic, plus any one from this list (bows, crossbows, light blades) Skill Points - 6 [U]Class Skills:[/U] Craft (Calligraphy), Craft (Map), Decipher Script, Diplomacy, Forgery, Gather Information, Knowledge (Local), Knowledge (Geography), Knowledge (History), Profession (Cartographer), Speak Language, Survival [U]Class Feature:[/U] 1st level – "It's All in the Details"** Every 3rd – Bonus Feat: Skill Focus (for knowledge or profession skill) [U]Saves:[/U] Good Save: Will Normal Saves: Ref, Will Attack Bonus 1 +0 2 +1 3 +1 4 +2 5 +2 6 +3 7 +3 8 +4 9 +4 10 +5 11 +5 12 +6/+1 13 +6/+1 14 +7/+2 15 +7/+2 16 +8/+3 17 +8/+3 18 +9/+4 19 +9/+4 20 +10/+5 *Uses the Weapon Group Feat system from Unearthed Arcana **When making any cartographical check using Forgery, Craft (Map) or Craft (Calligraphy), the character may add they Dex modifier as a Misc bonus. This only applies to mapmaking checks and not other uses of the skills. [/QUOTE]
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