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Input wanted: What made the gods mad?
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<blockquote data-quote="Insight" data-source="post: 1933480" data-attributes="member: 11437"><p>You know, there are about as many ways to address this question as there are different types of deities and pantheons. I think a wise first step is to decide on the cosmology of your campaign world. One important part of that is to decide the nature of deities and divinity in the cosmology. Do the gods participate in the affairs or mortals? If so, how often, and are there any limitations on what they can/will do? Do gods respond to mortals' queries and requests? Do the gods require regular sacrifices or other tasks in order to maintain order, provide a bountiful harvest, etc.</p><p></p><p>Now keep in mind that whatever you decide on these issues, it may have been different in the past, ie, before they 'got mad' and changed things.</p><p></p><p>For example, let's say that your deities were once very influential in the lives of mortals, and required lots of sacrifices and such, but in exchange for those sacrifices, mortals were given great boons (harvests, good weather, etc). But one particular mortal came along and demanded too much, or perhaps convinced mortals that the gods were not needed to accomplish these things. The gods became angry and decided not to help mortals anymore, or hurt them or the world (or both!) in some permanent way.</p><p></p><p>These decisions, of course, affect the rest of your campaign design to a certain extent, so you may want to consider where you want this to go before making any final decisions on the nature of the gods, etc.</p></blockquote><p></p>
[QUOTE="Insight, post: 1933480, member: 11437"] You know, there are about as many ways to address this question as there are different types of deities and pantheons. I think a wise first step is to decide on the cosmology of your campaign world. One important part of that is to decide the nature of deities and divinity in the cosmology. Do the gods participate in the affairs or mortals? If so, how often, and are there any limitations on what they can/will do? Do gods respond to mortals' queries and requests? Do the gods require regular sacrifices or other tasks in order to maintain order, provide a bountiful harvest, etc. Now keep in mind that whatever you decide on these issues, it may have been different in the past, ie, before they 'got mad' and changed things. For example, let's say that your deities were once very influential in the lives of mortals, and required lots of sacrifices and such, but in exchange for those sacrifices, mortals were given great boons (harvests, good weather, etc). But one particular mortal came along and demanded too much, or perhaps convinced mortals that the gods were not needed to accomplish these things. The gods became angry and decided not to help mortals anymore, or hurt them or the world (or both!) in some permanent way. These decisions, of course, affect the rest of your campaign design to a certain extent, so you may want to consider where you want this to go before making any final decisions on the nature of the gods, etc. [/QUOTE]
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