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<blockquote data-quote="GreatCthulhu" data-source="post: 4130521" data-attributes="member: 63124"><p>That was the idea. That would also put them in direct opposition to the Orlonites.</p><p></p><p>The descendants of the thirteen companions who helped Orlon forge the seal are bound to it, both blessed and cursed by the action of their ancestors. The Seal grants them an increased amount of defense against the magic worked by priests, but it drains their life-force prematurely, causing them to age faster. None of the descendants have lived past the age of 30.</p><p></p><p>The Orlonites themselves are an organisation with only one goal - to protect the Seal at all cost. Mostly, that means monitoring the descendants, making sure the bloodline does not die out. Bu it also means bringing the descendants to heed, in case they try and disconnect themselves from the Seal.</p><p>The Orlonites have a few armed forces to directly combat the servants of the Stranger as well, but theirs is a war fought in secrecy.</p><p></p><p>For this idea to work, I might need to add a few years to the timeline, placing the campaign beginning about 60 or more years after the Dance.</p></blockquote><p></p>
[QUOTE="GreatCthulhu, post: 4130521, member: 63124"] That was the idea. That would also put them in direct opposition to the Orlonites. The descendants of the thirteen companions who helped Orlon forge the seal are bound to it, both blessed and cursed by the action of their ancestors. The Seal grants them an increased amount of defense against the magic worked by priests, but it drains their life-force prematurely, causing them to age faster. None of the descendants have lived past the age of 30. The Orlonites themselves are an organisation with only one goal - to protect the Seal at all cost. Mostly, that means monitoring the descendants, making sure the bloodline does not die out. Bu it also means bringing the descendants to heed, in case they try and disconnect themselves from the Seal. The Orlonites have a few armed forces to directly combat the servants of the Stranger as well, but theirs is a war fought in secrecy. For this idea to work, I might need to add a few years to the timeline, placing the campaign beginning about 60 or more years after the Dance. [/QUOTE]
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