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Sickness and Health: New diseases for your 5E game!
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General Tabletop Discussion
D&D Older Editions
Inquiry: How do fans of AD&D (aka 1E) feel about the Unearthed Arcana supplement?
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<blockquote data-quote="ECMO3" data-source="post: 8436393" data-attributes="member: 7030563"><p>I liked most of the material. What I did not like is I purchased two of them (one new) and both of them fell apart, my friendds did as well. It is like they had some massive problem with bindings.</p><p></p><p>We never used the Barbarian for the reason you mentioned. We did not use the Cavalier either, although the Paladin with the new Paladin abilities was used a lot.</p><p></p><p>Acrobat I was neutral on. We liked acrobats better than default thieves, because Thieves were really weak and acrobats got a few more options, at the expense of never being great at the things thieves were supposed to be good at. Also we stopped only playing halfling thieves and started playing Elves and Half-Orcs so it added more flavor to the game as well.</p><p></p><p>We liked the new multiclass options and the revised level limits.</p><p></p><p>We used Drow extensively, Deep Gnomes some. The timing was wierd for a lot of the other Elf subraces since it came out about the same time TSR was pivoting away from Greyhawk and other than Drow all the elves were Greyhawk specific.</p><p></p><p>We used weapon expertise and liked it at the time, although to be honest it really screwed up the game. Fighters (and subclasses) were already by far the best class and this made them even more powerful.</p><p></p><p>I did not like all the new weapons. Regular AD&D already had too many weapons (mostly polearms) and they went and added a munch more for no real reason IMO.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8436393, member: 7030563"] I liked most of the material. What I did not like is I purchased two of them (one new) and both of them fell apart, my friendds did as well. It is like they had some massive problem with bindings. We never used the Barbarian for the reason you mentioned. We did not use the Cavalier either, although the Paladin with the new Paladin abilities was used a lot. Acrobat I was neutral on. We liked acrobats better than default thieves, because Thieves were really weak and acrobats got a few more options, at the expense of never being great at the things thieves were supposed to be good at. Also we stopped only playing halfling thieves and started playing Elves and Half-Orcs so it added more flavor to the game as well. We liked the new multiclass options and the revised level limits. We used Drow extensively, Deep Gnomes some. The timing was wierd for a lot of the other Elf subraces since it came out about the same time TSR was pivoting away from Greyhawk and other than Drow all the elves were Greyhawk specific. We used weapon expertise and liked it at the time, although to be honest it really screwed up the game. Fighters (and subclasses) were already by far the best class and this made them even more powerful. I did not like all the new weapons. Regular AD&D already had too many weapons (mostly polearms) and they went and added a munch more for no real reason IMO. [/QUOTE]
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Inquiry: How do fans of AD&D (aka 1E) feel about the Unearthed Arcana supplement?
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