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Inquisitive 17 / (What) 3?
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<blockquote data-quote="doctorbadwolf" data-source="post: 7526186" data-attributes="member: 6704184"><p>The seeker of secrets fits the ranger really well, especially the HOrizon Walker (who is perhaps changed by the secrets he has found). </p><p></p><p>That said, Drunken Master Monk is a fun choice, Inquisitives use Insight, so good Wisdom is nice, and it gives you some punch first and run type options, some get around obstacles options, and some general stuff that just fleshes out the indiana jones of it all. </p><p></p><p>Fey Pact Warlock could work very well, especially with Tome. Abandoned Fey strongholds make interesting ruins where one might meet someone or something interested in making a bargain, or the book itself could be your source of arcane power, or you could have been granted boons by a powerful fey in exchange for returning something to them that was lost to them for centuries. </p><p></p><p>Hexblade is a fun option that lets you have the source of power be a secret you found, rather than something you met. I'd make whatever you choose as your Pact Boon be the thing you found, and it is the source of your power, even at warlock 1. If you are going to take Chain, then whatever you found is still waking up, still a baby of some kind (or even still an egg if it's a psuedodragon) or still recovering from whatever you (accidentally?) saved it from. </p><p></p><p>Sorcerer is fun, because it can be unrelated to the rest of your background. You just...find out by manifesting power that your bloodline is touched by powerful magic, dragons, giants, the shadowfell, celestial power, etc. </p><p></p><p>Bladesinger Wizard is a very good multiclass for rogues, gives you an extra skill (performance), and the second best ritual casting in the game (Tome Warlock with the ritual invocation is the best). It also boosts your combat in fun ways, including granting you a speed boost and advantage on acrobatics for sweet parkours with Blade Song. </p><p></p><p>Alternatively, you could be a bit more Last Crusade, and go Paladin (I recomend Ancients). You found a holy relic, and were overcome with a vision of it's source and purpose. Your mind couldn't hold on to the details, but now you are trying to grapple with what it means to be blessed by a god(s), and dealing with the struggle between a mission from god, and keeping yourself. Preferably a god of secrets, like The Raven Queen (4e style), or Odin, or Sehanine, etc. Maybe Mask, although he's such an ass. </p><p> Also, Paladin and Rogue multiclass <em>very well.</em> You don't bother with heavy armor (unless it isn't out of your way, somehow. rolled stats, maybe? Still, you're a tough rogue with some divine juice), take Defensive or Dueling Fighting Style, Ancients fits your theme but Vengeance kills stuff better, and you've got Divine Sense, and access to Detect Magic and Detect Evil and Good. </p><p></p><p>The magical monks are a great way to gain some supernatural widgets without adding the complexity of actual casters, too. just food for thought. Monk is definitely like Rogue in that I hate to miss out on the mid to late level features, though.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7526186, member: 6704184"] The seeker of secrets fits the ranger really well, especially the HOrizon Walker (who is perhaps changed by the secrets he has found). That said, Drunken Master Monk is a fun choice, Inquisitives use Insight, so good Wisdom is nice, and it gives you some punch first and run type options, some get around obstacles options, and some general stuff that just fleshes out the indiana jones of it all. Fey Pact Warlock could work very well, especially with Tome. Abandoned Fey strongholds make interesting ruins where one might meet someone or something interested in making a bargain, or the book itself could be your source of arcane power, or you could have been granted boons by a powerful fey in exchange for returning something to them that was lost to them for centuries. Hexblade is a fun option that lets you have the source of power be a secret you found, rather than something you met. I'd make whatever you choose as your Pact Boon be the thing you found, and it is the source of your power, even at warlock 1. If you are going to take Chain, then whatever you found is still waking up, still a baby of some kind (or even still an egg if it's a psuedodragon) or still recovering from whatever you (accidentally?) saved it from. Sorcerer is fun, because it can be unrelated to the rest of your background. You just...find out by manifesting power that your bloodline is touched by powerful magic, dragons, giants, the shadowfell, celestial power, etc. Bladesinger Wizard is a very good multiclass for rogues, gives you an extra skill (performance), and the second best ritual casting in the game (Tome Warlock with the ritual invocation is the best). It also boosts your combat in fun ways, including granting you a speed boost and advantage on acrobatics for sweet parkours with Blade Song. Alternatively, you could be a bit more Last Crusade, and go Paladin (I recomend Ancients). You found a holy relic, and were overcome with a vision of it's source and purpose. Your mind couldn't hold on to the details, but now you are trying to grapple with what it means to be blessed by a god(s), and dealing with the struggle between a mission from god, and keeping yourself. Preferably a god of secrets, like The Raven Queen (4e style), or Odin, or Sehanine, etc. Maybe Mask, although he's such an ass. Also, Paladin and Rogue multiclass [I]very well.[/I] You don't bother with heavy armor (unless it isn't out of your way, somehow. rolled stats, maybe? Still, you're a tough rogue with some divine juice), take Defensive or Dueling Fighting Style, Ancients fits your theme but Vengeance kills stuff better, and you've got Divine Sense, and access to Detect Magic and Detect Evil and Good. The magical monks are a great way to gain some supernatural widgets without adding the complexity of actual casters, too. just food for thought. Monk is definitely like Rogue in that I hate to miss out on the mid to late level features, though. [/QUOTE]
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